09-02-2010, 04:44 AM
Vook waits.
Zanea's Tales 3.
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09-02-2010, 06:54 PM
"Roger" Soma lifted his sword, gusts of wind started to surround it's blade "Twister!" Soma stabbed the enemy, the wind around the blade making the wound larger.
Soma uses Deathblow on Priest (21Dmg. Wind. Piercing). Soma waits.
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09-03-2010, 01:44 PM
Priest takes too much damage! K.O.!! (Ada +4 EXP; Soma +34 EXP)
Mission Complete! Mission Report: Time: 19/10. D Tactics: C Item Usage: 4+. D Special Event: n/a Mission Rank: C (+10 Party EXP!) Reward: 8,000 zenies! Current Inventory: Zeny: 24,400. --Item-- Chest Key (Opens 1 Treasure Chest): 3 Potion (Restores 10HP): 5 Hi Potion (Restores 20HP) : 3 X-Potion (Restires 30HP): 1 Ether (Restores 10MP): 0 Hi-Ether (Restores 20MP): 0 Antidote (Nullifies any kind of Poison/Venom): 1 Holy Water (Takes care of Zombification. Deals damage to the Undead): 5 Elixir of Youth (Cures Frailty): 1 Sacred Water (Revives downed unit with 1/2 HP): 1 Red Gem (Strange red glowing gem. Can be sold for 100z): 0 Yellow Gem (Strange yellow glowing gem. Can be sold for 500z): 0 Blue Gem (Strange blue glowing gem. Can be sold for 1000z): 0 Item Ticket (Unlocks new stuff in the market!): 0 --Equipment-- Dark Claws: Atk+4, Int+1, Dark. (Claw) Buster: Atk+7, Earth. (Big Sword) Tri-Blade: Atk+9, Def+1. (Katar) Bloody Shawl: Def+2, Spr+1, HP+5. (Light Armor) Asbestos Suit: Def+4, Spr+4. (Half: Fire/Ice, Weak against: Elec/Wind. Universal) Wolven Hide: Def+3, Spr+2. (Heavy Armor) Tetra Jammer. (Def+4, Spr+3) Bone Stick: Atk+1, Int+1. (For everyone) Mythril Coating (Atk+2, Int+2) --KEY-- Panacea (Special!): 1 ------------------------- Level Up: Ada: 130 (+10) Level Up! +6 Stat Points! +1 Skill Point! Remaining EXP: 40 Rex: 70 (+10) Remaining EXP: 80 Sacchi: 118 (+10) (-20) Level Up! +4 Stat Points! +1 Skill Point! Remaining EXP: 8 Soma: 240 (+10) 2 Levels Up! +8 Stat Points! +2 Skill Points! Remaining EXP: 50 Vook: 132 (+10) Level Up! +7 Stat Points! +1 Skill Point! Remaining EXP: 32 Zharess: 16 (+10) Remaining EXP: 26 ------------------------- Market Opens! -- Items -- Potion: 200z ea. (Restores 10HP) Six-Pack: 1,000z ea. (Pack of 6 Potions!) Hi-Potion: 700z ea. (Restores 20HP) Six-PackH (NEW!): 3,000 ea. (Pack of 6 Hi-Potions) X-Potion: 1,200z ea. (Restores 30HP) Z-Potion (NEW!): 1,600z ea. (Restores 50HP) Sacred Water: 1,000z ea. (Revives downed unit with 1/2 HP) Balm of Life: 3,000z ea. (Revives downed unit with full HP) Antidote: 300z ea. (Cures any kind of Poison/Venom) Holy Water: 700z ea. (Cures Zombification) Elixir of Youth: 1000z ea. (Cures Frailty) Stabilizer: 900z ea. (Cures Fear) Medicament: 600z ea. (Cures Flu) Maiden's Kiss: 1,100z ea. (Cures Frog) Eye Drops: 500z ea. (Cures Blind) Item Ticket: 50,000z ea. (Unlocks new items in store!) Chest Key: 2,000z ea. (Unlocks any kind of Treasure Chest. One use.) -- Weapons -- Silver Blade: 2,500z ea. (+3 Atk. Short Sword) Claymore: 4,000z ea. (+5 Atk. Big Sword) Zweihander (NEW!): 7,000z ea. (+7 Atk. Big Sword) Spear: 3,000z ea. (+4 Atk, Rng: 2. Lance) Guisarme: 4,500z ea. (+5 Atk, Rng: 2. Lance) Wicked Cestus: 5,000z ea. (+5 Atk. Knuckles) Studded Fist (NEW!): 8,000z ea. (+8 Atk. Knuckles) Jur: 6,000z ea. (+6 Atk. Katar) Tri-Blade (NEW!): 10,000z ea. (Atk+9, Def+1. Katar) Magic Tome: 4,000z ea. (+2 Int, Boosts Heal or Damage value of spells by 10%. Tome) Clarity Staff: 4,500z ea. (+1 Atk, +4 Int. Staff) Ouroboros (NEW!): 8,500z ea. (+2 Atk, +6 Int, +1 Spr. Staff) Wooden Bow: 3,000z ea. (+2 Atk. Bow) Steel Bow: 3,500z ea. (+3 Atk. Bow) L. Wooden Bow: 4,000z ea. (+4 Atk. Longbow) Handgun: 3,000z ea. (+1 Atk. Firearm) Revolver: 4,000z ea. (+2 Atk. Firearm) Rifle: 5,000z ea. (+3 Atk. Firearm) Fuuma-Shuriken: 3,000z ea. (+3 Atk. Throwing Weapon) Giant-Wheel Shuriken (NEW!): 10,000z ea. (+8 Atk, Rng: 2. Throwing Weapon) -- Armor -- Steel Armor: 2,000z ea. (+3 Def. Heavy Armor) Scale Armor: 3,000z ea. (+4 Def. +1 Spr. Heavy Armor) Silver Robes: 1,500z ea. (+2 Def, +1 Spr. Light Clothes) Magic Robes: 2,500z ea. (+3 Def, +2 Spr. Light Clothes) Tetra Jammer: 3,500z ea. (+4 Def, +3 Spr. Light Clothes) Angelic Frock: 12,500z ea. (+3 Def, +7 Spr. Halves Wind damage, doubles Earth. Light Clothes) Asbestos Suit (NEW!): 13,000z ea. (+4 Def, +4 Spr. Half: Fire/Water, Weak: Elec/Wind. Universal) -- Accessory -- Mythril Core: 3,000z ea. (+2 Def, +2 Spr. For Everyone) Mythril Coating: 3,000z ea. (+2 Atk, +2 Int. For Everyone) Will of the Flame: 7,000z ea. (Endows Physical attack with the Fire Element. For Everyone) Will of the Icicle: 7,000z ea. (Endows Physical attack with the Ice Element. For Everyone) Will of the Lighting: 7,000z ea. (Endows Physical attack with the Electric Element. For Everyone) Will of the Torrent: 7,000z ea. (Endows Physical attack with the Water Element. For Everyone) Will of the Storm: 7,000z ea. (Endows Physical attack with the Wind Element. For Everyone) Will of the Mountain: 7,000z ea. (Endows Physical attack with the Earth Element. For Everyone) Will of the Saints: 7,000z ea. (Endows Physical attack with the Holy Element. For Everyone) Will of the Shadows: 7,000z ea. (Endows Physical attack with the Dark Element. For Everyone) -- Unlocked Items -- Silver Epee: 3,300z ea. (+4 Atk. Short Sword) Focus Armor: 6,000z ea. (+1 Atk. +3 Def. Heavy Armor) Dragon Slayer: 15,000z ea. (+10 Atk, Deals 1.5x damage to Dragon-type enemies. Big Sword) OOC: Hope everyone enjoyed playing under the new EXP distributal system.
"And then there were none..." Sacchi chuckles.
Name: Sacchi. Job: Swordsman. Lv. 7. Stat Values: Vit: 2 Chi: 4 Atk: 6 Def: 0 > 4 Int: 0 Spr: 0 Parameters: HP: 40/40. MP: 30/30. Atk: 20. (With Dragon Slayer and Mythril Coating) Def: 9. (with Scale Armor) Int: 3. (With Mythril Coating) Spr: 1. (With Scale Armor) Mov: 2. Rng: 1. Stat Points: 0 Weapon: Dragon Slayer (Atk+10, 1.5x damage against Dragons) Armor: Scale Armor. (Def+4, Spr+1) Accessory: Mythril Coating (Atk+2, Int+2) A-Abilities: Megaslash, Sky Blade, Shield, First Aid, Thermal Shock,Two-Handed Slash S-Ability: [None] R-Ability: [None] Deathblow: Genocide Frenzy (Dark). Skill Points: 1
Now major Joshua and TWEWY fan.
09-08-2010, 04:20 AM
OOC: Just a second reminder that once everyone's done spending their stat points, that we're going to start the next story mission with everyone participating.
Name: Ada Class: Black Wizard Level: 11 Vit: 7 Chi: 11 Atk: 0 Def: 3 Int: 11 Spr: 3 Parameters: HP: 55/55. MP: 95/95. Atk: 5. (With Ruby Staff and Mythril Coating) Def: 8. (With Asbestos Suit) Int: 23. (With Ruby Staff and Mythril Coating) Spr: 10. (With Asbestos Suit) Mov: 2. Rng: 1. Special: Water/Fire Halved, Wind/Elec Weakness Stat Points: 0 A-Abilities: Fire, Blizzard, Thunder, Steel, Fira, Blizzara, Thundara, Assault, Firaga (NEW!) S-Ability: [None] R-Ability: [MP Absorb]. Deathblow: Garudyne (Wind) Skill Points: 0
09-08-2010, 04:28 AM
OOC: There's an error in your profile, Sacchi. Two-Handed Swordplay is an S-Ability. They cost 2 Skill Points, you've insufficient SP.
Pick another ability, please.
09-10-2010, 07:09 AM
@OOC:
Oh, shoot, forgot about the 2 SP cost for S-Abilities, I will just save that then. Post edited.
Now major Joshua and TWEWY fan.
09-10-2010, 08:52 AM
Name: Vance.
Job: Shinobi. Lv. 11. Stat Values: Vit: 6 Chi: 6 Atk: 8 Def: 3 Int: 8 Spr: 5 Parameters: HP: 60/60. MP: 50/50. Atk: 17. (With Olm Shells and Mythril Coating) Def: 8. (With Light Ninja Clothes) Int: 12. (With Mythril Coating) Spr: 8. (With Light Ninja Clothes) Mov: 5. (With Quick Feet) Rng: 3. Stat Points: 0 Weapon: Olm Shells. (Atk+4, Ranged, Water) Armor: Light Ninja Clothes. (Def+3, Spr+2) Accessory: Mythril Coating. (Atk+2, Int+2) A-Abilities: Smoke Bomb, Fire Blast, Water Serpent, Earth Spike, Immobilize, Quick Stab. S-Ability: [Quick Feet]. R-Ability: [Substitute]. Deathblow: Spectral Dragon. (Holy) Skill Points: 0 ~Death is Sweet. Embrace it.~ Thank you, Dwaggy, for the signature~!
09-12-2010, 04:25 AM
Name: Vook.
Job: Devout Lv. 13 Stat Values: Vit: 13 (+3) Chi: 13 (+1) Atk: 0 Def: 6 (+1) Int: 13 (+1) Spr: 4 (+1) Parameters: HP: 85/85. MP: 105/105. Atk: 4. (With Ruby Staff and Mythril Coating) Def: 9. (With Angelic Frock) Int: 25. (With Ruby Staff and Mythril Coating) Spr: 11. (With Angelic Frock) Mov: 2. Rng: 1. Stat Points: 0. Weapon: Ruby Staff (Atk+1, Int+5) (+50% Fire damage). Armor: Angelic Frock (Def+3, Spr+7) (1/2 Wind, 2x Earth). Accessory: Mythril Coating (Atk+2, Int+2). A-Ability: Heal, Protect, Barrier, Palliate, Restore, Life, Kyrie, Vitalize - S-Ability: MP Turbo. - R-Ability: None Deathblow: Mind Blast (Shadow)
09-24-2010, 12:49 PM
With the Sentinel Production Facility having been shut down for good, the Party was ready to move to the Gate.
A mountanious elevated ground loomed over the beach they had been on only a few hours ago. In the center a large hall gave everyone the opportunity to see what seemed to be a commercial district extending all the way in a corridor shape to a gigantic metal gate standing several tens of feet tall. Armed guards were littering the place, they had been alerted of their compromised Facility nearby as the shipment of Sentinels never made it... Dally and Iris turned to the party. The younger explained: "If we want to go where they're holding our sis and where you can gather information, we'll have to cross that gate. They don't let anyone whose ID isn't synched to date or validated by the government through, though... And to them, we're criminals." Dally dusted her shoulder pad off, "And given that you guys are outsiders, you don't have an ID, but don't worry! We're here to solve your problems!" she grinned with a thumbs up, waving her way to show them all a narrow passage to what seemed to be an alleyway. Pointing to the far end in the opposite way, she revealed a panel which was wired to the gate. [ ][ ][¬]--[=][=][=][=][=][=]--[¬][ ][ ] A [ ][ ][1]--[ ][M][ ][G][ ][N]--[2][ ][ ] B [ ][ ][ ]--[B][ ][ ][ ][ ][?]--[ ][ ][ ] C [ ][ ][ ]==[ ][ ][ ][ ][ ][B]--[ ][ ][ ] D [ ][ ][ ]--[B][ ][ ][T][ ][ ]==[ ][ ][ ] E [ ][ ][ ]==[ ][ ][ ][ ][ ][B]--[ ][ ][ ] F [ ][ ][ ]--[B][U][ ][ ][ ][X]==[ ][ ][ ] G [ ][ ][D]--[ ][ ][ ][ ][ ][B]--[I][ ][ ] H [ ][ ][ ]--[ ][ ][ ][ ][ ][ ]--[ ][ ][ ] I [ ][ ][ ]==[ ][ ][ ][ ][ ][ ]==[ ][ ][ ] J -1--2--3----4--5--6--7--8--9---10-11-12 "Iris and I can hack into those terminals and activate the Gate by ourselves! The guards won't stand by while we do that though. We need to be covered for about 15 minutes [Hint: 3 turns] and we both must be tending to them to override the systems in tandem to do it. When we're done though, all we'll have to do is escape through the opened path and we're free to go!" "Oh, and since we don't wanna raise suspicion on us..." Iris began, "Let's only cross into the alleys once. We don't wanna alert them. Dally and I will split, and we'll take some protection with us." "That's where you guys come in. We can't fight armed guards, but if you do and buy us enough time, this'll be over in a cinch!" Dally winked. "Wow... this place is full of merchants! Aw, their mat displays are full of so many shiny things!" Iris gleefully said, but Dally pulled her back by her shirt. "Don't forget. We don't want attention drawn to us. Stealing from the merchants' goods right now is gonna alert every guard that we're the ones they're searching for," Dally sighed, "Look. Just enter the place and bevave in a civilized way until Dally and I reach the consoles, avoid fighting, or they'll come at us before we reach them! Now let's go!" Enemy Scan: Zeilas Guard x6 (Neutral), Sentry x2 (Immune: Holy, Dark. Double: Fire, Ice, Elec. Half: Neutral. Absorb: None) ==: Alleyway. (Connects Alleys to Middle and vice-versa) --: Blocked path. ¬: Console. =: Gate. Choose starting point at Row J, any number. |
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