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Kurtz equips Will of the Lightning!
Kurtz starts at F3.
HP: 80
MP: 40
Atk: 12 (+10 with Claymore)
Def: 7 (+3 with Wolven Hide)
Int: 5
Spr: 4 (+2 with Wolven Hide)
Posts: 14,114
Threads: 225
Joined: Dec 2005
Reputation:
35
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Side-Mission 03: Beach Party.
Target Phase: 12.
Victory Condition: Defeat all Enemies! Disable all Turrets!
Lose If: Party K.O. or Neutral Unit K.O.
[~][ ][I][ ][ ][ ][?][ ][ ][ ][ ][B] A
[~][ ][Z][ ][ ][x][ ][x][ ][ ][ ][ ] B
[~][ ][D][ ][ ][ ][T][ ][ ][ ][3][ ] C
[~][ ][ ][ ][ ][x][ ][x][ ][ ][T][ ] D
[~][1][S][ ][ ][ ][1][ ][ ][x][4][ ] E
[=][V][K][ ][ ][ ][S][ ][x][T][x][ ] F
[~][2][Y][ ][ ][ ][2][ ][ ][x][5][ ] G
[~][ ][C][ ][ ][x][ ][x][ ][ ][G][ ] H
[~][ ][I][ ][ ][ ][T][ ][ ][ ][6][ ] I
[~][ ][A][ ][ ][x][ ][x][ ][ ][ ][ ] J
[~][ ][X][ ][ ][ ][ ][ ][ ][ ][ ][B] K
-1--2--3--4--5--6--7--8--9--10-11-12
Silva (Sentinel): [TIP! Sentinels are metallic creatures, thus susceptible to the Electricity and Water elements!]
HP: 90/90
MP: 70/70
Atk: 25
Def: 30
Int: 20
Spr: 5
Status: Normal.
Thorn (Sentinel):
HP: 90/90
MP: 70/70
Atk: 25
Def: 30
Int: 20
Spr: 5
Status: Normal.
Gustav (Sentinel):
HP: 90/90
MP: 70/70
Atk: 25
Def: 30
Int: 20
Spr: 5
Status: Normal.
Drone 1: [TIP! Drones are metallic creatures, thus susceptible to the Electricity and Water elements! They malfunction if they short-circuit, as well...]
HP: 45/45
MP: 50/50
Atk: 15
Def: 10
Int: 15
Spr: 10
Status: Normal.
Drone 2:
HP: 45/45
MP: 50/50
Atk: 15
Def: 10
Int: 15
Spr: 10
Status: Normal.
Drone 3:
HP: 45/45
MP: 50/50
Atk: 15
Def: 10
Int: 15
Spr: 10
Status: Normal.
Drone 4:
HP: 45/45
MP: 50/50
Atk: 15
Def: 10
Int: 15
Spr: 10
Status: Normal.
Drone 5:
HP: 45/45
MP: 50/50
Atk: 15
Def: 10
Int: 15
Spr: 10
Status: Normal.
Drone 6:
HP: 45/45
MP: 50/50
Atk: 15
Def: 10
Int: 15
Spr: 10
Status: Normal.
T: Turrets. [TIP! Turrets can be deactivated by having Mechanics use their "Disarm" skill! The Xs around the Turret is their current spot-light location. Passing through or standing on these spots will elicit an attack. Spotlights spin every turn. Note: Turrets in this mission discriminate against the Enemies, so they won't attack them.]
HP: 15/15
Atk: 20
Def: 99
Spr: 99
Status: Bind.
Crimson:
HP: 55/55
MP: 25/25
Atk: 12
Def: 5
Int: 6
Spr: 3
Status: Normal.
Kurtz:
HP: 80/80
MP: 40/40
Atk: 22
Def: 10
Int: 5
Spr: 6
Status: Normal.
SacchI:
HP: 40/40
MP: 10/10
Atk: 9
Def: 5
Int: 2
Spr: 2
Status: Normal.
Shadow:
HP: 70/70
MP: 35/35
Atk: 20
Def: 9
Int: 5
Spr: 4
Status: Normal.
VAnce:
HP: 50/50
MP: 60/60
Atk: 3
Def: 7
Int: 12
Spr: 8
Status: Normal.
Vook:
HP: 65/65
MP: 80/80
Atk: 9
Def: 7
Int: 19
Spr: 9
Status: Normal.
Xan:
HP: 20/20
MP: 30/30
Atk: 1
Def: 4
Int: 4
Spr: 4
Status: Normal.
Yoosei:
HP: 55/55
MP: 35/35
Atk: 14
Def: 9
Int: 7
Spr: 7
Status: Normal.
Zak:
HP: 25/25
MP: 15/15
Atk: 3
Def: 1
Int: 2
Spr: 1
Status: Normal.
Caravan 1:
HP: 50/50
Def: 10
Caravan 2:
HP: 50/50
Def: 10
Dally:
HP: 30/35
MP: 20/60
Atk: 3
Def: 8
Int: 12
Spr: 10
Status: Normal.
Iris:
HP: 30/35
MP: 20/60
Atk: 3
Def: 8
Int: 12
Spr: 10
Status: Normal.
Player Phase 1!
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OOC: I should mention before we kick metallic ass and win our level ups, I require far more MP, INT and ATK than HP, SPR, and DEF.
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"Alright, let's take care of these walking can-openers fast." Shadow smiled, "Then I vote we take a nice relaxing trip to the beach." he laughed.
Shadow moves to E5
"Stand tall and shake the heavens!" - Xenogears.
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Kurtz moves to F5
Kurtz uses Arcane Essence! (+11ATK, +2DEF, 11MP)
ATK: 33
DEF: 11
MP: 29/40
Posts: 4,304
Threads: 38
Joined: Jun 2006
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Crimson moves to H5.
Crimson uses PK Sabre Alpha! (Attack is 24! Defense is 3. Spirit is 2.)
Crimson's MP: 16/20
Posts: 6,012
Threads: 29
Joined: Feb 2006
Reputation:
18
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Yoosei moves to G4
Yoosei waits
Posts: 5,061
Threads: 10
Joined: Jan 2007
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Vook moves to F3.
Vook waits.
Posts: 140
Threads: 6
Joined: Jul 2009
Reputation:
2
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Sacchi moves to A5
Sacchi Waits
Now major Joshua and TWEWY fan.