Perhaps activating special events as well could give bonus EXP? Since afterall, they are special.
Suppose for healing, maybe they could gain EXP related to half of what they heal? (Maybe even quarter if we're talking about Vitalize), and maybe Support Skills could be judged on how effective they are.
Also, defeating BOSS enemies could wield bonus EXP too. :P
Just an idea or two.
Suppose for healing, maybe they could gain EXP related to half of what they heal? (Maybe even quarter if we're talking about Vitalize), and maybe Support Skills could be judged on how effective they are.
Also, defeating BOSS enemies could wield bonus EXP too. :P
Just an idea or two.