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Calvin Riley V.2 (kickass textures!)
#9
Well in my personal opinion and experaince, millitary uniforms and cloths need to bee a little less air tight. its cool looking yes but not verry real. some aspect of lose cloth needs to be applied so you dont see every crevas on the poor man, hehe. I've worn something similar to that. more of a precaution as i went to an airsoft game but even skin tight uniforms have some breathing room and.... crease and bend no matter what position your in.

its a grate model but dose need a little bit more applied logic to it. good luck with it and keep up the good work ^_^

Ryoku

p.s. are you useing Poser? it really seems like it with the kind of models your posting. they are good but have a not quite rendered look to them. I'd recomend 3DS Max for something a little bit more professional or for full blown professional try Maya. a little bit more confuseing but worth the time to learn it. have fun >^.^<
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Messages In This Thread
[No subject] - by Darkfox - 07-18-2003, 04:26 PM
[No subject] - by Tazer - 07-18-2003, 06:04 PM
[No subject] - by KleSt - 07-18-2003, 11:42 PM
[No subject] - by The Infamous Boss Reo - 07-19-2003, 03:04 AM
[No subject] - by _agz_ - 07-19-2003, 04:22 AM
[No subject] - by Notorious - 07-19-2003, 04:35 AM
[No subject] - by Angeteen - 07-19-2003, 01:06 PM
[No subject] - by Ryokumon - 07-19-2003, 03:30 PM
[No subject] - by Powder Rune (Nanashi) - 07-19-2003, 04:29 PM
[No subject] - by Darkfox - 07-20-2003, 04:05 AM
[No subject] - by Vipermon20 - 07-25-2003, 04:08 AM