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Biggest surprise/dissapointment.
#31
Biggest Surprise:

Gears of War II never played the first so I knew the series was good, but HO-LEE-SHITE! that was the best campaign mode I have ever played for a First or Third person shooting game! The game play was awesome and it wasn't ridiculously easy. Every single attack you HAVE to get cover or you will get crushed.

Biggest Disappointment:

Halo 3 It just didn't live up to the hype and not even the online play is that good. In order to play all of the online game modes you have to buy all the other maps! If you don't you're stuck playing Social Team Slayer and Rumble matches which gets really boring really fast. I actually had more fun and challenge playing campaign mode.
The OCA
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#32
Were you really surprised at that disappointment though?
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#33
(12-02-2009 08:01 AM)Disturbed Wrote: Halo 3 It just didn't live up to the hype and not even the online play is that good. In order to play all of the online game modes you have to buy all the other maps! If you don't you're stuck playing Social Team Slayer and Rumble matches which gets really boring really fast. I actually had more fun and challenge playing campaign mode.
Halo 3 moved very quickly because of it's fanbase...ideally you should've been there a couple of years back, nowadays the fans wanted to play the new maps more so they integrated them into the most popular game lobbies. Also, the Halo 3 multiplayer is pretty crap...barable but crap.

Hopefully Halo Reach will have a better multiplayer, but until then you could always do campaign, forge or custom games.
UnknownH Wrote:We do have soap and smarter doctors now
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Renamon's Army
Veemon's Followers
The Sabre Clan
Creative Minds
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#34
Biggest suprise? Likely Bayonetta. Although the developers track record is nothing to snuff at, as these guys did afterall make Resident Evil 4, Devil May Cry and Phoenix Wright for Capcom whilst they worked there, there was such a heavy weight of anticipation placed on it that none of us waiting for it expected it to fall through. But then, the demo came out and it was practically an infection. Amazing playability, great caricacture of Resident Evil, Devil May Cry, Viewtiful Joe, Godhand and various other triple As that Hideki worked on prior to joining Sega.

Dissapointment? FFXIII. Knowing japanese enough to play this game by ear even if my kana and kanji are too lacking to really know textual games didn't hinder my progress here, as verbal dexterity and fluency is all you really need to know. There are maps of this game circulating the japanese internet about how its just tunnel after tunnel, and its full of horrendous angst on part of Hope towards Snow, as well as magical character personality changes. Highly dissapointing.
Veemon's Followers
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#35
Round Three, FIGHT!

Surprise: Dead Rising (XBOX 360): I really liked this game. I wasn't expecting much since I bought it for real cheap and all, but it's a good game. It's another zombie game by Capcom, but I liked it because of the dark humor throughout and that B-Movie feel to it. Plus, what other game lets you bean zombies over the head with a gumball machine, a large fish, or a Servbot head. Plus, the bosses are hilarious from the chainsaw wielding clown, the crazy gun shop owner and grocer, and an insane cult leader. The only real negative I can think of is when you have to escort survivors. Because of the number of zombies that can be on screen (especially at night), it's not too hard for them to get mobbed. On the plus side, you can at least give them weapons. All in all, a really good game, especially for the price.

Disappointment: Sonic 3D Blast (Sega Genesis): After the awesomeness of Sonic 3 & Knuckles it was going to be a real challenge for Sega to top themselves so what did they do? 3D of course! You may think that Sonic's recent games are bad (I can't verify that), but what really killed Sonic for me was this game.

First of all, in order to achieve a "3D" effect, they gave the game this weird isometric view. Super Mario RPG (SNES) and Solstice (NES) did this too, but they were an RPG and an action puzzler and didn't require high speed so it least wasn't a huge struggle.

Sonic on the other hand is high speed action, but it just doesn't translate well, especially because he doesn't have the homing spin move he has in those later games. It's pretty easy to accidentally jump into spikes or enemies in this game because of the awkward point of view and controls.

Another issue I have is that Tails and Knuckles have been reduced to Special Zone markers. I mean, how the hell do they take you to those bonus zones anyways? If you weren't really going to use them, then why put them in the game?

The music and graphics are okay, but poor controls and gameplay just killed the game. This combined with that shitty Sega CD (Sonic CD is awesome, but the Sega CD sucked otherwise) I owned really killed Sega's image in my head until years later when I started collecting old Genesis carts. Well, plus, the N64 had Super Mario 64 while the Sega Saturn had almost nothing at launch.
Renamon's Army
Shadow Dragon Pack (SDP)
Lady Devimon's Minions
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#36
Me and a friend have a perfect picture for that.
http://i9.photobucket.com/albums/a94/UNK...564920.png
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#37
Yeah, that seems to be an accurate picture. Especially that face for Sonic the Hedgehog (2006). *lol*

I'm surprised though that whoever made that picture didn't take a shot at Sonic R. After playing it on the Sonic Gems Collection, I would be pretty pissed as a kid to get a Sega Saturn, find out that there was finally going to be a Sonic game released for it, and then find out that it's just an racing game instead of a high speed platformer. No thanks. XP
Renamon's Army
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Lady Devimon's Minions
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#38
Surprise:):
All FF remakes for the DS -SUCKED- and changed the story...

Disappointment :(:
All FF remakes for the DS -SUCKED- and changed the story...

--

That aside,
I've been playing Onimusha 4: Dawn of Dreams recently, and the game kicks total ass.
...
I'm an Onimusha fan now. >.>"
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#39
Uh, as far as I'm concerned, Aether, IV DS didn't change at all, storywise. It was just given 3D graphics and some voice acting in certain scenes which by the way were totally kickass.
[Image: FearthatPlushy.jpg]
Shadow Dragon Pack (SDP)
The Mod Squad
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#40
That game was never meant for 3D...
anyways, that's just opinion.
As far as changing the story goes, they did edit the dialogue in certain scenes, which unfortunately gave a completely different light to awesome characters like Kain and Rydia.
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