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Ok.. before anybody wonders... tis campaign of D&D me and my friends are playing is a villains campaign. I'm playing a Mind Flayer Ranger/Sorcerer (Lv 1/1, aka Lv 2 together), and my two other friends are playing a Trogolodyte Druid (Lv 2), and a Human Cleric of Velsharoon (a necromantic deity).

Basically, we recetnly raided two carts containing 800 Gold... we killed the drivers and the guards around it. However, The Trogolodyte not liking Mind Flayers becuase theyre "disgisting, soulless sns against God" (understandable as it is), he hates me, and decides to take the Gold for himself... but said Gold is needed +200 more for a boat, and the Necromancer Cleric, though he does business with my people, he's a coward... Now... I don't want to kill this fucker yet... but I have some ideas to what might be a better way to... usurp the Gold without having to do anything rash (mind tricks, if you will)... here are some of my ideas:

-Persuade the Cleric to help me get the gold by offering benefits, such as...
-Better Trade
-Better access to trading routes
-More dead bodies for his research... braind remaining
-Tell the Trogolodyte that, by selfishly hoarding the gold for himself, obviously spiting my efforts, that he is actually favoring an imbalance, going against his ways, as well as holding up progress as to why we are doing this pillaging in the first place. (however, this may hinder me, becuase this character is a dick... however...)
-...Talk to his brother (uhm.. yeah, his brother is with us) about his actions, about how this will disturb the balance that they seek to maintain, how this is hindering us, and why we're doing this in the first place.
-Bribe the first Trog with Spider Ale (we came across Drow, whom we are trying to get the boat from) if he gives us the gold, seeing as he's now gottten a tste for the stuff... and of course, if thinking, manipulation, and bribery won't work...
-Kill him, for being a beligerent asshole, and take the gold, myself.

Please tell me if these are good ideas, and which one may work the best... (Yeah, I KNOW my character is evil... but, me being the thinker, I wanna find the best way to get things done, before using viloence as a last resort.
I say, let him keep the gold. If he wants to be a selfish bastard, let him be. However, when he isn't looking and has his back turned to you, shoot him in the leg with an arrow (I'm assuming you use such things, being part Ranger) and tell him that for the minor fee of 300 gold per limb, you won't shoot the others. I know that comes to 900 and not 800, but why worry about those little details?
Waru_the_Magnificent Wrote:-Kill him, for being a beligerent asshole, and take the gold, myself.

I'd say this is the best option. You solve your current problem and prevent future problems from ever happening. It's win-win.
I'm not a D&D player, but killing your friends' characters isn't nice. Talk to his brother. A party united is a more fun party.
Actually, I'm more of a two-weapon-weilding type of Ranger (two hook swords, and a custom-made weapon called a Hammer Chain, which is a chain with sledgehammers at either end), but I did recently get a crossbow from our haul.

As for the brilliant bartering system of 300 Gold for not being shot in a limb... if it was just us two, and not four characters total, I'd wholeheartedly agree.

And yes, Herr Mullen, killing other players is bad... if he didn't almost kill me first, one level ago. Plus... he has been QUITE a dick... making me lose my new thrall (who was supposed to be my "Teacher"... ergo the Ranger Multiclass ^__~)... insulting me infront of the fellow adventurers... and to quote the Webcomic Mindflayed, "Mind Flayers are not known for their amiability." HOWEVER, I think that talking to his brother might be the best first option.

So far, I have to agree with Herr Mullen on this one, so far... but I will hold onto those other options if results aren't as compliant as I'd like for them to be.