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Pokemon: charmander
Nickname: John
Gender: male
Team: Fire Grass
Trademark: undecided
Speciality: undecided
Reason: to help those in need
Type: fire
Ability: blaze -- In Pokémon Mystery Dungeon, Blaze will deal double the damage if the Pokémon using it is below 25% of its HP.
Evolves from: none
Evolves to: charmeleon; charizard
(just realized that strengths would be move type, not pokemon type XP I'll just leave the ones based on their attacks)
Strengths: strong against bug, fire, grass, ice, and steel type attacks. Also a good leader and i's usually the one making decisions.
Weaknesses: weak against rock, ground, and water type attacks. Fears losing his teammates in combat or letting anybody down in general. Also sometimes has a bit of a short fuse.
Stats:
-- Stamina: 4
-- Attack: 3
-- Defense: 2
-- Special Attack: 2
-- Special Defense: 1
Moves: (btw are we including in here the "basic attack"?)
-- scratch - a physical damage-dealing Normal-type move; Hard, pointed, and sharp claws rake the target to inflict damage; Scratch inflicts damage and has no secondary effect; may affect anyone (even allies) adjacent to the user; 10 pp
-- growl - is a non-damaging status-affecting Normal-type move; The user growls in an endearing way, making the opposing team less wary. The foes' Attack stats are lowered; Growl decreases the opponent's Attack by 1 level. Growl will do nothing if the opponent's Attack has reached a level of -6 or a value of 1, and will fail if the opponent has a Substitute or is under the effect of Mist. The effect of Growl is ignored by critical hits. Growl also will not affect a Pokémon with the abilities Soundproof, Hyper Cutter, Clear Body, or White Smoke. In a double battle, Growl hits both opponents. In a triple battle, Growl will only hit opposing adjacent Pokémon.
10pp.
-- ember - a damage-dealing special Fire-type move; The target is attacked with small flames (in charmander's case, from rapidly spinning itself around, sending small flames and sparks off). It may also leave the target with a burn; Ember does damage and has a 10% chance of burning the target. Ember cannot burn a target that has a Substitute or already has a major status ailment; May affect anyone (including allies) adjacent to the user; 9 pp
-- Smokescreen - a non-damaging status-affecting Normal-type move; The user releases an obscuring cloud of smoke or ink. It reduces the target's accuracy; The user will give an opposing Pokémon the Whiffer status. Under the Whiffer status, the opposing Pokémon will always miss with any attack; even moves like Faint Attack or Aerial Ace will miss; Affects all adjacent foes, but not allies; 10 pp
Personality: hardy.
Orientation: straight
Turn-ons: pretty much anything that isn't in turn-offs
Turn-offs: gore, blood, guts, necrophillia, yoai, pain, etc.
Measurements (these are all for fully erect): 4 inches long, 1.25 inches thick (charmander)/5.5 inches long, 1.5 inch thick (charmeleon)/6.75 inches long, 1.75 inches thick (charizard)
Other: lost most of his memories; has been on a rescue team with Chikorita ever since she found him unconscious in the middle of a forest; he feels he was sent here to do something... Important... Something about... A gengar... And a gardevoir? Ah, it's all gone black again! A bit of an insomniac.

Phew! Will do ma chikorita when I get back home.

Your profiles are spotless, Vee. Good work. You're all set for the moment.

I'll give you your ratings all at once when you finish up Chikorita's sheet, though you can pretty much copy/paste the Charmander ratings from Vee's profile since the ratings are pokemon-based and not individual-based.

Scratch - 10 PP
Growl - 10 PP
Pokemon: Eevee
Nickname: "Rondo", for his love of music. "Little Pal" to Flicker.
Gender: Male
Team: Smooth Criminal
Trademark: Each member is given an identical pair of sunglasses that can be bought cheaply, and a black fedora. Each member they recruit would have a tendency to be someone fun-loving and playful, so they are taught how to moonwalk just for show. The trademark of Team Smooth Criminal is that they are natural showmon.
Specialty: Priority is finding lost treasures, secondary is hunting down outlaws.
Reason: Eevee lost his memories, so he wanted to make as many fond new ones as possible. When he met Flicker, the Growlithe, he was given the means to do so.
Type: Normal
Ability: Run Away - Guarantees escape from a wild Pokémon, negating any trapping move or Ability from the opponent in effect, such as Mean Look and its variations, Wrap and its variations, Shadow Tag, and Arena Trap. However, Run Away does not allow a Pokémon to switch out when a trapping move or Ability is in effect, even in a wild Pokémon battle.
Evolves From: None
Evolves To: Jolteon/Flareon/Vaporeon/Umbreon/Espeon/Leafeon/Glaceon
Strengths: None. Rondo is very good at finding things and is quite agile, as he cannot take many hits.
Weakness: Fighting types. Rondo is also addicted to berries and candy. He is afraid of insects.
Stamina Rating: 2
Attack Rating: 3
Defense Rating: 1
Special Attack Rating: 2
Special Defense Rating: 2
Moves:
  • Helping Hand - Helping Hand is an increased priority move that will raise the base power of its teammates' move in a double battle and triple battle by 50%. It will fail if used in a single battle. It will also fail if the partner has already used Helping Hand that round in double battles, but will stack in triple battles. Normal. Status. 6PP
  • Sand-Attack - Eevee uses his improved agility to dash around in a circle and raise a dust storm to blind an opponent. Ground. Status. 10PP
  • Quick Attack - Speedy attack that involves the user rushing into the opponent from either up close or from a short distance away. Normal. Physical. 10PP
  • Last Resort - Last Resort inflicts damage and has no secondary effect. However, it cannot be used until all other moves that the user knows have been fully executed, at least once, during the battle. The more moves with 0 PP, the stronger Last Resort is. Normal. Physical. 2PP
Personality: Rondo is naive and childlike, thanks to his memory loss after he was rescued by his partner, a Growlithe named Flicker. The memory loss was so intensive that he actually thinks somewhat like a child, and is very playful and ditzy. When taking down outlaw pokemon, he becomes a lot more feral and serious, showing off a ruthless side that does not seem to fit his cuteness.
Sexuality: Curious
Turn Ons: He is a virgin, so he has no experience or knowledge of this.
Turn Offs: Same as above.
Measurements: About 3 1/2 inches. Has a small knot at the base of his cock.
Other: He remembers nothing of his past, except that he was rescued by Flicker, who has stayed by his side and been his closest friend since. He is not at all daunted by the fact that he has no recollection of his past, and seeks only to make new, fonder memories.

~ ~ ~

Pokemon: Growlithe
Nickname: "Flicker". He tends to shoot little flickers or sparks of flame from his mouth when he gets too excited. "Big Buddy" to Rondo.
Gender: Male
Team: Smooth Criminal
Trademark: Each member is given an identical pair of sunglasses that can be bought cheaply, and a black fedora. Each member they recruit would have a tendency to be someone fun-loving and playful, so they are taught how to moonwalk just for show. The trademark of Team Smooth Criminal is that they are natural showmon.
Specialty: Priority is finding lost treasures, secondary is hunting down outlaws.
Reason: He wants to make a name for himself, become famous, and of course, get all the girls- er- help all his fellow pokemon!
Type: Fire
Ability: Intimidate - Intimidate lowers the opponent's Attack stat by one stage upon entering the battle. It is triggered both when a battle begins and when a Pokémon with Intimidate switches into battle. In a double battle, both opponents are affected. This also makes Flicker rather intimidating to other pokemon.
Evolves From: None
Evolves To: Arcanine
Strengths: Strong against/Resistant to bug, steel, grass, fire and ice type pokemon. Flicker is also a seasoned fighter and knows how to damage opponents critically.
Weakness: Ground, rock and water types. Flicker is easily seduced and kind of a slut.
Stamina Rating: 4
Attack Rating: 3
Defense Rating: 2
Special Attack Rating: 2
Special Defense Rating: 2
Moves:
  • Odor Sleuth - Removes a Ghost-type Pokémon's immunity to Fighting-type and Normal-type attacks. Normal. Status. 10PP
  • Flame Wheel - Will thaw out the user if it is frozen, and then inflict damage on the target. Flame Wheel also has a 10% chance of burning the target. Flicker envelops his body in flames and leaps at an enemy, twirling forward like a wheel of fire, or a flaming buzz-saw. Fire. Physical. 7PP
  • Reversal - A physical attack that doesn't have a standard Power; rather, it inflicts greater damage when the user's HP is lower. Damage is critically high when HP is in critical. Fighting. Physical. 4PP
  • Fire Fang - Flicker's mouth is filled with flames and he bites down on the opponent. Fire. Physical. 8PP
Personality: Very friendly and passionate. He can be kind of a hothead too, and is quite the horndog. He prefers things "up close and personal", as shown by his fighting style, and is very brave.
Sexuality: No preference. Could go either way.
Turn Ons: Butts and tail lifting. He loves the rear. Despite his personality, he does not mind being dominated at all.
Turn Offs: Guys being too girly, or girls being too butch. He likes his guys as guys, and his gals as gals. He's not too keen on scat or gore either.
Measurements: About 5'0 inches. Has a medium-sized knot at the base of his cock.
Other: He has had a rough and violent life, a lot of it being harsh and unfair. He finds happiness wherever he goes though. His body is covered in evidence of violent fights, from a permanent limp on his right forepaw, the tip of his left ear missing, and numerous scars. He's no virgin, and is a little experienced, but has not had any since he met Rondo, his "Little Pal". He tries not to expose his naive friend to sex.

Is this alright, Masqy? XD I know little about pokemon, so I just used Bulbapedia.
Another spotless profile as far as I can see. Bulbapedia is the bomb. XD

Let's see...

Rondo's Ratings:

Stamina: 2
Attack: 3
Defense: 1
Special Attack: 2
Special Defense: 2

Helping Hand - 6 PP
Sand-Attack - 10 PP
Quick Attack - 10 PP
Last Resort - 2 PP

Flicker's Ratings:

Stamina: 4
Attack: 3
Defense: 2
Special Attack: 2
Special Defense: 2

Odor Sleuth - 10 PP
Flame Wheel - 7 PP
Reversal - 4 PP
Fire Fang - 8 PP

Edit those in and you're good to go. ^ ^

And just for my record, that'll just leave John to finish up Chiko's sheet, Dark, and Casey.

And you people still haven't given me any feedback about the rooming situation! D:< I'mma make it just your main and your partner sharing a room if I don't hear feedback soon, which I'm sure won't be a problem, but if you guys wish otherwise, you have to speak up. XD
Alrighty! X3 All done now!

And oh yeah! XD I wouldn't mind either way, but mixing them around seems like a good way to have everyone interact, yesh?
That's what I was thinking, and John had mentioned that earlier. I'm really leaning towards mixing them up, so I think that's what I'll do. If anyone has any complete objections to that, let me know, but I think it's the best way to go. :3
Good news everyone! Figured out where the book went: had lent to a buddy of mine a looong time ago, and this has been the first time I've actually needed it in quite a while. I should have it back from him tomorrow. ^_^ now on to Chika, not chicko! Evil

Pokemon: Chikorita
Nickname: most just call her by her full name, but John sometimes call her Chika
Team: same as John
Trademark: same as John
Speciality: undecided
Reason: same as John
Type: Grass
Ability: overgrow -- In Pokémon Mystery Dungeon, Overgrow will deal double the damage of all grass-type moves if the Pokémon using it is below 25% of its HP.
Evolves from: none
Evolves to: bayleaf; meganium
Strengths: resistant to electric, grass, ground, and water type attacks. She also seems to be able to go through almost any situation with a cheery look and a bright smile on her face.
Weaknesses: Weak against bug, Fire, flying, ice, and poison type attacks. She also takes things very seriously, but this sometimes means her feelings get hurt rather easily sometimes.
Ratings:
-- Stamina: 4
-- Attack: 2
-- Defense: 3
-- Special Attack: 1
-- Special Defense: 2
Moves:
-- tackle - a physical damage-dealing Normal-type move; A physical attack in which the user charges and slams into the target with its whole body; Tackle deals damage and has no secondary effects; may effect anyone but the user; 10 pp.
-- growl - same as before
-- Razor leaf - a damage-dealing Grass-type move; Sharp-edged leaves are launched to slash at the opposing team. Critical hits land more easily; Razor Leaf deals damage and has an increased critical hit ratio. Razor Leaf hits both opponents in a double battle. In a triple battle, Razor Leaf will only hit opposing adjacent Pokémon; hits all enemy pokemon (not allies) in a straight line in front of the user; 7 pp
-- PoisonPowder - a non-damaging status-affecting Poison-type move; The user scatters a cloud of poisonous dust on the target. It may poison the target; PoisonPowder poisons the target. PoisonPowder can't affect an target that has a Substitute, already has a major status ailment, or is Poison- or Steel-type; may effect everyone in the room except the user; 5 pp
personality: I'll fill this one in later
Orientation: unsure; curious
Turn-ons: unsure
Turn-offs: unsure
Other: being the only one of her kind in these parts (hence why everyone refers to her full name without confusion), she was very lonely until finding John and them deciding to join a rescue team. If she hadn't of found him, she doesn't know what she would have done.

Phew! Ok, hope this works! ^_^
Sorry. ^ ^;; Yeah, it's good for now. :3 If you want to add stuff, you can always edit it in later. I imagine some of our more sexually naive characters will develop turn ons or turn offs eventually, not to mention that as we get stronger, you'll have to do more editing for ratings going up. XD

Chika's Ratings:

Stamina: 4
Attack: 2
Defense: 3
Special Attack: 1
Special Defense: 2

Tackle - 10 PP
Growl - 10 PP

There ya go.

Now we just need Dark and Casey. Don't keep us waiting too long guys~

After all the sheets are done, I guess I'll go ahead and start the actual role play. Each team will be given an Exploration Badge (associated with your rank), a Treasure Bag (to hold items that you can take on your explorations or what have you; sorry, it has limited space and is NOT an infinite bag of holding =p), and a Wonder Map (which really doesn't matter because I'll be telling you where everything is anyway, but if you wanna reference it in the role play, by all means.) I'll be keeping track of everyone's inventories in this thread so you can see what items your team has in its bag and in its space at Cubchoo's Warehouse. You can carry as much Poke as you want on your person, but if your team faints in a dungeon, those stray pokemon are gonna run off with your cash. Store excess Poke in the bank to keep it safe! I'll also be keeping track of it. That will be available for your viewing in this thread as well. :3
Sweet. ^^ ok, officially time to go back and actually read everybody else's profiles. XD
Btw you didn't answer my question; will "struggle" and the "basic attack" be included? And what about hunger? Are we gonna bother keeping track of that? And intelligence rating?
There will a basic attack, but there will be no Struggle since you can just use a basic attack instead. In a dungeon with less than 10 floors, I don't think hunger is a problem. If you find yourself in like a 20 floor dungeon, you better stop somewhere and take a bite of some Apple or I'mma slap ya. XD So just use common sense. Belly was pretty much uniform throughout the game, so I won't bother giving it a rating.

As for IQ, I'm not going to worry about that either. You guys already have enough to keep up with, and I don't even know all the IQ skills or when each pokemon learns them and honestly, I don't feel like looking it all up, sooooo....no IQ. Unless you guys absolutely want it, but some of you guys haven't even played the game, so I don't see a point in introducing the concept.
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