Join our server on Discord

Zanea's Tales Talk.
#13
Guys, send those votes, please. Do not forget.

1) Alright, I've decided I won't alter the movement.

2) Fun. Glad everybody likes the new ways to gather FP.

EXP) So far, this is what I've in mind:

Enemies will be given Levels according to the number of mission they pertain to (In Mission 10, for instance, enemies will be Lv. 10). Also, as we all know, the Party's Average level becomes the level of monsters during replays. Monsters in Hard Mode will be bumped 2 levels higher than they normally would (For the interested).

Now, the system: To Level Up, a character must accumulate 100 points of EXP at any interval. Leveling Up during a mission awards characters Stat and Skill Points as per normal regulations, but the spendage of them will only be able to be done outside of a mission (As always). Keep in mind that once a character's level increases, the EXP counter will return to 0 regardless of leftover EXP gained. (For instance, a character with 99 points of EXP gaining 10 additional EXP will level up, but their EXP counter will become 0, not 9)

To gather EXP Points, the following can be done:

Acting on a Monster: Attacking/Using Skills/Items on a monster the same level you are will grant 10 EXP points per target (For a maximum accumulation of 30 EXP points in the case of multiple targets).

- For every level a monster is inferior to you, the amount of EXP awarded will decrease by 2 (For a maximum penalty of 0 EXP points per enemy you hit)

- For every level a monster is superior to you, the amount of EXP awarded will increase by 2 (For a maximum accumulation of 20 EXP per enemy you hit. Hitting multiple enemies will only yield up to 60 EXP in the same turn)

Dealing the finishing blow: Killing monsters will award more EXP than just hitting them. The EXP scores for defeating monsters, however, will overwrite the "Act" EXP scores. (For instance, you won't get 10 EXP + an EXP reward for killing a monster the same level as you are, you will only gain the EXP reward for killing said enemy)

- Dealing the finishing blow to an enemy the same level as you are will grant you 20 EXP. (If multiple enemies are killed, the maximum accumulation of EXP will not be able to exceed 60 EXP)

- Dealing the finishing blow to an enemy of inferior level as you are will grant you 10 EXP regardless of the amount of levels behind it is. (Killing multiple targets of inferior levels will add 5 EXP per kill, however, without a limit on accumulation)

- For every level higher the enemy you slayed was, the EXP reward will increase by 4 until 40 EXP (the Maximum) will be received per enemy slain. (The accumulation in multiple killings will not be able to exceed 80 EXP, however)

Using Abilities/Items on allies: Everyone will unilaterally receive 10 EXP points by acting on their allies. This will be done in hopes there is no abuse.

Special Conditions:

- Using a Deathblow that successfully damages an enemy will yield 10 bonus EXP points to whatever your score is.

- Using a Deathblow that successfully exploits an enemy weakness will yield 15 bonus EXP to whatever your score is.

- Destroying an enemy with a Deathblow will award a +30 EXP bonus provided the enemy is at least a level stronger than the character.

- White Mages and the Devout branch gain 10 EXP per ally healed/buffed. (It caps at 30 EXP per round however)

- White Mages and the Devout branch gain 20 EXP per ally revived. (It caps at 60 EXP per round however)

- Every character receives 10 EXP each time they act/buff themselves or their party members. (It caps at 30 EXP per round however)

- Afflicting Boss enemies yields 15 EXP regardless of level.

- Destroying Boss enemies yields 50 EXP regardless of level.

-------------------------

What do you guys think?
[Image: FearthatPlushy.jpg]
Shadow Dragon Pack (SDP)
The Mod Squad
Reply


Messages In This Thread
Zanea's Tales Talk. - by DragonMasterX - 07-04-2010, 04:07 AM
RE: Zanea's Tales Talk. - by Crimson Fox - 07-04-2010, 04:19 AM
RE: Zanea's Tales Talk. - by DragonMasterX - 07-04-2010, 04:37 AM
RE: Zanea's Tales Talk. - by Kurtz - 07-04-2010, 05:10 AM
RE: Zanea's Tales Talk. - by Masquerade - 07-04-2010, 10:12 AM
RE: Zanea's Tales Talk. - by DragonMasterX - 07-04-2010, 02:06 PM
RE: Zanea's Tales Talk. - by Kurtz - 07-04-2010, 08:55 PM
RE: Zanea's Tales Talk. - by Crimson Fox - 07-05-2010, 02:30 AM
RE: Zanea's Tales Talk. - by DragonMasterX - 07-05-2010, 03:58 AM
RE: Zanea's Tales Talk. - by Kurtz - 07-05-2010, 08:25 PM
RE: Zanea's Tales Talk. - by DragonMasterX - 07-06-2010, 12:19 AM
RE: Zanea's Tales Talk. - by Shadowknight - 07-08-2010, 01:20 AM
RE: Zanea's Tales Talk. - by DragonMasterX - 07-08-2010, 08:29 AM
RE: Zanea's Tales Talk. - by Crimson Fox - 07-09-2010, 09:21 AM
RE: Zanea's Tales Talk. - by DragonMasterX - 07-09-2010, 11:57 AM
RE: Zanea's Tales Talk. - by Pinkdragon - 07-09-2010, 12:12 PM
RE: Zanea's Tales Talk. - by Mute Point - 07-09-2010, 05:05 PM
RE: Zanea's Tales Talk. - by Kurtz - 07-10-2010, 01:54 AM
RE: Zanea's Tales Talk. - by DragonMasterX - 07-10-2010, 03:02 AM
RE: Zanea's Tales Talk. - by Kurtz - 07-10-2010, 03:07 AM
RE: Zanea's Tales Talk. - by Crimson Fox - 07-10-2010, 12:03 PM
RE: Zanea's Tales Talk. - by DragonMasterX - 07-11-2010, 10:07 AM
RE: Zanea's Tales Talk. - by DragonMasterX - 12-08-2010, 05:35 PM
RE: Zanea's Tales Talk. - by Crimson Fox - 12-08-2010, 05:51 PM
RE: Zanea's Tales Talk. - by johalt - 08-06-2011, 06:15 AM