07-05-2010, 03:58 AM
No, the intention of this system is to allow characters to gain EXP and instantly level up during the mission (If the milestone has been reached of course). I don't want anything complicated, though; keep in mind the game currently has 10 players, and that's 10 characters I've to keep track of.
I like giving Deathblows an extra purpose, like gathering bonus EXP, though. I like it.
I like giving Deathblows an extra purpose, like gathering bonus EXP, though. I like it.