03-02-2007, 01:52 PM
Think I got it....
Zanea's Tales.
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03-02-2007, 01:58 PM
(This post was last modified: 05-24-2007, 08:28 AM by DragonMasterX.)
Lesson Four: Aiming Abilities.
Alright, not all the abilites are melee, so I'll give you range for them. [ ][ ][ ][ ][ ][ ][ ][ ][ ] A [ ][ ][ ][ ][ ][ ][ ][ ][ ] B [ ][ ][ ][ ][ ][ ][ ][ ][ ] C [ ][ ][ ][ ][A][ ][ ][ ][ ] D [ ][ ][ ][A][A][A][ ][ ][ ] E [ ][ ][A][A][A][A][A][ ][ ] F [ ][A][A][A][M][A][A][A][ ] G [ ][ ][A][A][A][A][A][ ][ ] H [ ][ ][ ][A][A][A][ ][ ][ ] I [ ][ ][ ][ ][A][ ][ ][ ][ ] J -1--2--3--4--5--6--7--8--9 Legend: M: Mar. A: Range of Aimed Ability. So, this is how it works, it's one space further from movement, all the aiming abilities posses the same range for using them. Any questions?
03-02-2007, 02:00 PM
gatcha! so base stat for movement is 2 and ranged is 3 and melee is 1...right? just making sure so i dont fudge up later...
03-02-2007, 02:06 PM
(This post was last modified: 05-26-2007, 05:59 AM by DragonMasterX.)
You got it!
Final Lesson: Concentrate Magic and Target Magic. For magic users, this lesson will come in handy. [ ][ ][ ][ ][ ][ ][ ][ ][ ] A [ ][ ][ ][ ][ ][ ][ ][ ][ ] B [ ][ ][ ][ ][ ][ ][ ][ ][ ] C [ ][ ][ ][ ][ ][ ][ ][ ][ ] D [ ][ ][ ][ ][ ][ ][ ][ ][ ] E [ ][ ][ ][ ][F][G][ ][ ][ ] F [ ][ ][ ][ ][ ][ ][ ][ ][ ] G [ ][ ][ ][ ][ ][ ][ ][ ][ ] H [ ][ ][ ][ ][ ][ ][ ][ ][ ] I [ ][ ][ ][ ][T][ ][ ][ ][ ] J -1--2--3--4--5--6--7--8--9 F: Feihl. (Blue Flan) HP: 15. MP: 15. Atk: 3. Def: 10. Status: Normal. G: Grandy. (Goblin) HP: 15. MP: 0. Atk: 3. Def: 1. Status: Normal. T: Random Templar. HP: 25. MP: 30. Atk: 2. Def: 1. Status: Normal. Player's Post. Random Templar casts Thunder(10Dmg) in F5! GM's Post. Blue Flan takes 20Dmg! CRITICAL! Blue Flan K.O.! (Blue Flan is Water/Ice elemental monster, Lighting hits Critical, which means attack is doubled) [ ][ ][ ][ ][ ][ ][ ][ ][ ] A [ ][ ][ ][ ][ ][ ][ ][ ][ ] B [ ][ ][ ][ ][ ][ ][ ][ ][ ] C [ ][ ][ ][ ][ ][ ][ ][ ][ ] D [ ][ ][ ][ ][ ][ ][ ][ ][ ] E [ ][ ][ ][ ][F][G][ ][ ][ ] F [ ][ ][ ][ ][ ][ ][ ][ ][ ] G [ ][ ][ ][ ][ ][ ][ ][ ][ ] H [ ][ ][ ][ ][ ][ ][ ][ ][ ] I [ ][ ][ ][ ][T][ ][ ][ ][ ] J -1--2--3--4--5--6--7--8--9 (X means a corpse, this is just an example, because Monsters won't leave corpses) Now, this was concentrated magic. It deals the whole amount of Dmg in a single spot. Now let's learn about Targetting Magic. [ ][ ][ ][ ][ ][ ][ ][ ][ ] A [ ][ ][ ][ ][ ][ ][ ][ ][ ] B [ ][ ][ ][ ][ ][ ][ ][ ][ ] C [ ][ ][ ][ ][ ][ ][ ][ ][ ] D [ ][ ][ ][ ][ ][ ][ ][ ][ ] E [ ][ ][ ][ ][X][G][ ][ ][ ] F [ ][ ][ ][ ][ ][ ][ ][ ][ ] G [ ][ ][ ][ ][ ][ ][ ][ ][ ] H [ ][ ][ ][ ][ ][ ][ ][ ][ ] I [ ][ ][ ][ ][T][ ][ ][ ][ ] J -1--2--3--4--5--6--7--8--9 (Since this is just an example, let's reset, and it's Random Templar's turn again) Player's Post. Random Templar Targets F5 with Thunder(10Dmg)! [ ][ ][ ][ ][ ][ ][ ][ ][ ] A [ ][ ][ ][ ][ ][ ][ ][ ][ ] B [ ][ ][ ][ ][ ][ ][ ][ ][ ] C [ ][ ][ ][ ][ ][ ][ ][ ][ ] D [ ][ ][ ][ ][ ][ ][ ][ ][ ] E [ ][ ][ ][ ][2][ ][ ][ ][ ] F [ ][ ][ ][2][1][2][ ][ ][ ] G [ ][ ][ ][ ][2][ ][ ][ ][ ] H [ ][ ][ ][ ][ ][ ][ ][ ][ ] I [ ][ ][ ][ ][T][ ][ ][ ][ ] J -1--2--3--4--5--6--7--8--9 Legend: 1: Targetted panel. 2: Affected panels. This is just an example, so here's what Target Magic is about: F4 was targetted, so all the adjacent panels get affected by the spell as well. This only applies to Magic Spells, not all A-Abilities. AND there's a downside unfortunately, while this sounds handy to hit various targets at once, the damage is halved from the original. GM's Post. Blue Flan takes 10Dmg! CRITICAL! Goblin takes 5Dmg! Magic can be avoided as well, it's not always accurate in hitting. Any questions?
03-02-2007, 02:16 PM
Alright then, if there are absolutely no questions here, then we can start.
Again, sorry for how messy the graphics look- if it eventually becomes a trouble for all of you, then I'll cut this RP away. Anyhow, I'm off to bed soon people, so for now, just familiarize yourself with the maniacs and imagine what this game will be like basically, tomorrow I'll be more diligent and will accomodate anything as much as I can. So, for now just post your profiles and the statistics I PM'ed to each of the accepted ones.
Name: Lumi
Job: White Mage Weapon: Wooden Staff Armor: Cloth Robes. A- Ability: +Glitter Heal: Heals a small amount of health. Amount = 4HP. 3 MP. +Smite: Deals small amount of damage to an enemy. Amount = 3DMG. 4 MP. A- Ability: Item. R- Ability: None. S- Ability: MP Turbo D- Ability: Holy Stats: HP: 20 MP: 20 Atk: 1 (+1 with Wooden Staff) Def: 0 (+1 with Cloth Robes) There. :3
NAME: Altima
CLASS: Dragoon WEAPON: Javelin ARMOR: Bronze Armor A-ABILITY: Dragon Tech: +Jump: Jumps high in air and drops down on the enemy for a random amount of damage. Takes two turns. NO MP. +Lancet: Attacks and Drains Enemies HP. 5 MP. A-ABILITY: Items R-ABILITY: S-ABILITY: Medic(created this ability just so I can get it going...increases rejuvenating effect of items by 10%) D-ABILITY: Divine Vvarrfarryn HP: 30. MP: 5. Atk: 2 (+2 with Javelin) Def: 0 (+2 with Bronze Armor) Sorry for the delay... i thought I had posted my profile...>.< dont hurt me DMX T.T
05-24-2007, 01:08 PM
- RPG Break -
Sorry for this, but the RPG ends here. It's gonna restart! People interested, please read the first post and the tutorial, if there's something you don't understand, PM me. When you feel like RPing, fork your profile over by following the instructions, send it by PM too, after I give you the OK I'll also spawn Stats for your character to make sure you're all balanced, don't worry, I'll keep record of all the sats and level ups. Hope you join! It's very easy to play! |
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