OOC: Now all I need is to work out where the heck to place mehself. But, incoming profile!
Operator: Kyo
PET: Small-hand version, with red firey like marks across it and all the blank space white upon it.
Unique program advance: Buster Sword (WideSword, StepSword, VarSword) (-Steps forward before slashing broadly over up to 3sq forward and 2sq across.-)
Chips: Half fire, half sword.
Synch chip: Not yet.
NetNavi: Kurtz.exe
Element: Sword.
Special tech: Dance Macabre (Although allowing no more chips to be sent during the round of using it, Dance Macabre makes Kurtz slash up to two times on one target to two. Cancels if hit before using it.)
CyBeast program: None
Advantages: Able to stand Poisoned panels.
Disadvantages: Breaking Chips and Water Chips deal double damage to him.
Operator: Kyo
PET: Small-hand version, with red firey like marks across it and all the blank space white upon it.
Unique program advance: Buster Sword (WideSword, StepSword, VarSword) (-Steps forward before slashing broadly over up to 3sq forward and 2sq across.-)
Chips: Half fire, half sword.
Synch chip: Not yet.
NetNavi: Kurtz.exe
Element: Sword.
Special tech: Dance Macabre (Although allowing no more chips to be sent during the round of using it, Dance Macabre makes Kurtz slash up to two times on one target to two. Cancels if hit before using it.)
CyBeast program: None
Advantages: Able to stand Poisoned panels.
Disadvantages: Breaking Chips and Water Chips deal double damage to him.