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[ RPG ] Battle Network!! *EDITED RULES*
**Since I can't tell who should post next, I took this time to do some major thinking about Auspex and his ability to summon Trooper Viruses. Instead of basing on a fixed, mathematical number, I was just building a random amount of Troopers Auspex could summon. But today, I've realised a perfect little formula:

The number of bodies Troopers Auspex can summon will be equal to that I've my post count. So for instance my post count is around 235 posts, which means Auspex can summon 235 Troopers.

I've also figured out how to spend resources like heavy weapons and (eventually) tanks.



The number of heavy weapons available it Auspex's men is the post count divided by the standard squad size, which has been established as six, in order to keep me from getting confused.

For instance: I have 235 which would be 235 Troopers. 235/6 (The generic squad number). This rounds to a solid 40. So Auspex could give his troopers up to 40 heavy weapons between the 235 of them.



The tanks in stock are also following this same ideal. When the time arrives, there will be three tank choices: Light, Assault, and Heavy (for generic purposes). All three tanks will be set by a certain value (3, 6, 8 ). These values will be considered the necessary number of crewman to man the vehicle.

But before I get into specifics: Tanks are large-armored targets that survive longer on the battle field than standard troops, however, they cost a high amount to manufacture. To determine the number of tanks that can be summoned: 235 Posts, which equal the 235 Troopers. 235/12 (The required cost to send tanks). Which rounds out to 20 available tanks.

In order to use these tanks, Trooper must be able to man them. This is where the vehicle values come in. These values represent the manpower needed to use these tanks. Once troopers are given a vehicle, they are not a squad anymore. The men left over also do not count as a single squad.

For example: To create a Light Tank it takes Three Troopers. Those three troopers are detatched from their squad and board the vehicle. The current sqaud of three Troopers cannot operate at such low levels, so, they will either board another vehicle, or join another squad.

For Example: If I wanted all 20 tanks to be heavy tanks: (8*20)=160. Subtract it from the total post count 235: 235-160=75. The number 75 is how many trooper who are still active. Divide them into their standard squads: 75/6=12.5 Out of those 75 Troopers, 12 squads can be formed with three unattached Troopers which can board a Light Tank, or not be active....Remember my total post count would effect how many Trooper Auspex can field and how many weapons and tank support systems he can use.

If you two have any questions please ask! :D


Messages In This Thread
RE: - by Shadowknight - 04-27-2007, 03:33 AM
[b][ RPG] Operation Hammer Fall[/b] - by Marine - 05-08-2007, 12:21 PM
Operation Hammer Fall - by Marine - 05-11-2007, 12:13 PM
[No subject] - by Shadowknight - 08-11-2006, 08:44 AM
[No subject] - by DragonMasterX - 08-11-2006, 09:34 AM
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[No subject] - by Gunter VanCrimson - 08-27-2006, 01:49 AM
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[No subject] - by Gunter VanCrimson - 09-07-2006, 01:33 AM
[No subject] - by DragonMasterX - 09-07-2006, 07:29 AM
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[No subject] - by Marine - 09-09-2006, 07:52 PM
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[No subject] - by Gunter VanCrimson - 10-14-2006, 12:20 PM
[No subject] - by Marine - 10-14-2006, 12:52 PM
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[No subject] - by Gunter VanCrimson - 10-15-2006, 04:58 PM
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[No subject] - by Gunter VanCrimson - 10-15-2006, 05:12 PM
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[No subject] - by Marine - 10-16-2006, 01:09 AM
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[No subject] - by Gunter VanCrimson - 10-18-2006, 04:41 PM
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[No subject] - by Marine - 10-20-2006, 10:56 AM
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[No subject] - by DragonMasterX - 10-21-2006, 01:44 AM
[No subject] - by Shadowknight - 10-21-2006, 09:05 AM
[No subject] - by DragonMasterX - 10-21-2006, 11:13 AM
[No subject] - by Marine - 10-21-2006, 12:23 PM
[No subject] - by DragonMasterX - 10-21-2006, 11:08 PM
[No subject] - by Marine - 10-29-2006, 10:00 AM
[No subject] - by DragonMasterX - 10-29-2006, 10:44 AM
[No subject] - by Shadowknight - 10-29-2006, 11:26 AM
[No subject] - by DragonMasterX - 10-29-2006, 03:57 PM
[No subject] - by Gunter VanCrimson - 10-29-2006, 04:54 PM
[No subject] - by Shadowknight - 10-30-2006, 12:17 AM
[No subject] - by Marine - 10-30-2006, 01:04 AM
[No subject] - by DragonMasterX - 10-30-2006, 01:54 AM
[No subject] - by Shadowknight - 10-30-2006, 05:21 AM
[No subject] - by Gunter VanCrimson - 10-30-2006, 12:42 PM
[No subject] - by Marine - 10-31-2006, 04:12 AM
[No subject] - by Shadowknight - 10-31-2006, 06:07 AM
[No subject] - by DragonMasterX - 10-31-2006, 08:19 AM
[No subject] - by Marine - 10-31-2006, 01:00 PM
[No subject] - by Shadowknight - 11-01-2006, 10:39 AM
[No subject] - by DragonMasterX - 11-01-2006, 10:10 PM
[No subject] - by Marine - 11-03-2006, 03:21 AM
[No subject] - by DragonMasterX - 11-03-2006, 12:18 PM
[No subject] - by Shadowknight - 11-05-2006, 01:36 PM
[No subject] - by DragonMasterX - 11-05-2006, 02:27 PM
[No subject] - by Shadowknight - 11-06-2006, 11:43 AM
[No subject] - by Marine - 11-06-2006, 12:09 PM
[No subject] - by DragonMasterX - 11-06-2006, 01:31 PM
[No subject] - by Shadowknight - 11-06-2006, 09:32 PM
[No subject] - by Marine - 11-07-2006, 03:25 AM
[No subject] - by Shadowknight - 11-07-2006, 06:27 AM
[No subject] - by DragonMasterX - 11-07-2006, 09:39 AM
[No subject] - by Marine - 11-08-2006, 01:32 PM
[No subject] - by Shadowknight - 11-09-2006, 08:08 PM
[No subject] - by DragonMasterX - 11-09-2006, 11:01 PM
[No subject] - by Shadowknight - 11-10-2006, 06:52 AM
[No subject] - by Marine - 11-10-2006, 07:29 AM
[No subject] - by DragonMasterX - 11-10-2006, 09:21 AM
[No subject] - by Marine - 11-10-2006, 11:44 AM
[No subject] - by DragonMasterX - 11-10-2006, 01:56 PM
[No subject] - by Shadowknight - 11-10-2006, 05:39 PM
[No subject] - by Gunter VanCrimson - 11-11-2006, 03:47 AM
[No subject] - by Marine - 11-11-2006, 09:24 AM
[No subject] - by DragonMasterX - 11-11-2006, 09:32 AM
[No subject] - by Shadowknight - 11-11-2006, 04:05 PM
[No subject] - by Gunter VanCrimson - 11-11-2006, 05:27 PM
[No subject] - by Marine - 11-11-2006, 10:38 PM
[No subject] - by Shadowknight - 11-12-2006, 06:59 AM
[No subject] - by DragonMasterX - 11-12-2006, 08:42 AM
[No subject] - by Marine - 11-12-2006, 11:28 PM
[No subject] - by Gunter VanCrimson - 01-08-2007, 03:41 AM
[No subject] - by DragonMasterX - 02-04-2007, 09:06 AM
[No subject] - by Gunter VanCrimson - 02-21-2007, 09:27 PM
[No subject] - by Shadowknight - 03-01-2007, 04:52 AM
[No subject] - by DragonMasterX - 03-02-2007, 10:26 PM
[No subject] - by Marine - 03-02-2007, 11:33 PM
[No subject] - by Shadowknight - 03-04-2007, 12:04 PM
[No subject] - by DragonMasterX - 03-04-2007, 12:33 PM
[No subject] - by Marine - 03-05-2007, 11:06 PM
[No subject] - by DragonMasterX - 03-06-2007, 12:57 AM
[No subject] - by Marine - 03-06-2007, 01:51 PM
[No subject] - by DragonMasterX - 03-07-2007, 12:03 AM
[No subject] - by Marine - 03-07-2007, 05:03 AM
[No subject] - by Shadowknight - 03-08-2007, 04:00 PM
[No subject] - by DragonMasterX - 03-08-2007, 11:41 PM
[No subject] - by Gunter VanCrimson - 03-09-2007, 06:25 AM
[No subject] - by Marine - 03-09-2007, 07:38 AM
[No subject] - by DragonMasterX - 03-10-2007, 09:27 AM
[No subject] - by Shadowknight - 03-11-2007, 06:26 PM
[No subject] - by Marine - 03-13-2007, 10:24 PM