11-14-2008, 03:44 AM
(This post was last modified: 11-14-2008, 04:05 AM by DragonMasterX.)
OOC: Okay, since there's no more stuff to be said, next mission!
Also, this is something to beware of: It's time we start taking things seriously. The missions before were just a warming up for you guys. Now we'll apply common sense rules:
- Characters that get a K.O. and are K.O when a mission ends will not receive experience (AKA they won't receive any sort of Party EXP Reward or evaluation). So start being more careful!
- Now there is one more Mission Report Evaluation Item. It is called: "Level". I will separate it as "Easy" and "Hard".
In Easy, things are played like normal. But nothing is awarded.
In Hard, foes will have twice as much HP and Atk (This means Boss-Level Monsters will have 4x stats, yes, MP and Def also go up for Bosses), but they will drop items when defeated. If you clear a mission in Hard, you will get an "A", that will sum for the Rank Reward. (In case you get S in everything and you get an A from this, your rank will remain as S).
Difficulty is chosen by the Party Leader when Dispatching (Unit placement) starts.
- From now on, every cleared Mission can be replayed in either Easy or Hard. Note: Mission Reward isn't changed if you get a lower rank. (<- Using this method can probably serve the party to level up faster to be able to go easy through the game, it sounds cheap, but it stays true to the RPG-gaming style, and also, if we get a new player, you'll be able to train them at early stages).
- Side Missions cannot be replayed.
- Treasure Chests and Bags do not reappear during replays.
- Events do not appear during replays.
- Merchant never gets updated after a replay.
- Duplication of rewarded items is not possible in replays, not even if your rank increases. (I.e. Getting 10 Item Tickets by replaying Mission 01 for 10 times)
- Special Items (Like the Stained Erick's Necklace) may be updated if you meet certain requirements, but they cannot be duplicated either.
Anyhow, that's all I wanted to say, let's go to the next mission!
IC:
Successfully retrieving the information about the faring of the villages in the perimeter, the party decided to go back to Sin Town, the base of where the Guild was, to inform the Guildmaster. The journey was tranquil and without any delay, save for one inevitable confrontation by a rival Guild...
OOC: Old players will remember this one! But I added something to it...
IC:
Three males, a Warrior, an Assassin and a Berserker, and a sole young White Mage girl group. They all looked tough save for the girl; the bolder one, the Warrior, walked up, "Sorry for falling onto such a short notice... but we have to thank you for scouting the area. Now we know what to report to the Guildmaster. Unfortunately, we can't let you beat us to it! And we know we can't get you six to remain quiet... that is why we're going to shut you up for good. Attack!!"
The plains weren't safe anymore...
[ ][ ][ ][ ][ ][ ][ ][ ][ ] A
[ ][ ][ ][ ][ ][ ][ ][ ][ ] B
[ ][ ][ ][ ][W][ ][ ][ ][ ] C
[ ][Y][ ][A][ ][ ][ ][ ][ ] D
[ ][ ][ ][ ][B][ ][ ][ ][ ] E
[ ][ ][ ][ ][ ][ ][ ][ ][ ] F
[ ][ ][ ][ ][ ][ ][ ][ ][ ] G
[ ][ ][ ][ ][ ][ ][ ][ ][ ] H
[ ][ ][ ][ ][ ][ ][ ][ ][ ] I
[ ][ ][ ][ ][ ][ ][ ][ ][ ] J
-1--2--3--4--5--6--7--8--9
Post your locations, and any equipment change. ATTENTION! You may choose ANY letter row, but you can only start at the 8 and 9 columns!
Choose difficulty.
Edit: Make sure to think well, don't feel pressured, but just saying maybe all of you need to discuss if to go Hard or Easy as a group, seeing as losing a mission can cost you Zeny.
Also, this is something to beware of: It's time we start taking things seriously. The missions before were just a warming up for you guys. Now we'll apply common sense rules:
- Characters that get a K.O. and are K.O when a mission ends will not receive experience (AKA they won't receive any sort of Party EXP Reward or evaluation). So start being more careful!
- Now there is one more Mission Report Evaluation Item. It is called: "Level". I will separate it as "Easy" and "Hard".
In Easy, things are played like normal. But nothing is awarded.
In Hard, foes will have twice as much HP and Atk (This means Boss-Level Monsters will have 4x stats, yes, MP and Def also go up for Bosses), but they will drop items when defeated. If you clear a mission in Hard, you will get an "A", that will sum for the Rank Reward. (In case you get S in everything and you get an A from this, your rank will remain as S).
Difficulty is chosen by the Party Leader when Dispatching (Unit placement) starts.
- From now on, every cleared Mission can be replayed in either Easy or Hard. Note: Mission Reward isn't changed if you get a lower rank. (<- Using this method can probably serve the party to level up faster to be able to go easy through the game, it sounds cheap, but it stays true to the RPG-gaming style, and also, if we get a new player, you'll be able to train them at early stages).
- Side Missions cannot be replayed.
- Treasure Chests and Bags do not reappear during replays.
- Events do not appear during replays.
- Merchant never gets updated after a replay.
- Duplication of rewarded items is not possible in replays, not even if your rank increases. (I.e. Getting 10 Item Tickets by replaying Mission 01 for 10 times)
- Special Items (Like the Stained Erick's Necklace) may be updated if you meet certain requirements, but they cannot be duplicated either.
Anyhow, that's all I wanted to say, let's go to the next mission!
IC:
Successfully retrieving the information about the faring of the villages in the perimeter, the party decided to go back to Sin Town, the base of where the Guild was, to inform the Guildmaster. The journey was tranquil and without any delay, save for one inevitable confrontation by a rival Guild...
OOC: Old players will remember this one! But I added something to it...
IC:
Three males, a Warrior, an Assassin and a Berserker, and a sole young White Mage girl group. They all looked tough save for the girl; the bolder one, the Warrior, walked up, "Sorry for falling onto such a short notice... but we have to thank you for scouting the area. Now we know what to report to the Guildmaster. Unfortunately, we can't let you beat us to it! And we know we can't get you six to remain quiet... that is why we're going to shut you up for good. Attack!!"
The plains weren't safe anymore...
[ ][ ][ ][ ][ ][ ][ ][ ][ ] A
[ ][ ][ ][ ][ ][ ][ ][ ][ ] B
[ ][ ][ ][ ][W][ ][ ][ ][ ] C
[ ][Y][ ][A][ ][ ][ ][ ][ ] D
[ ][ ][ ][ ][B][ ][ ][ ][ ] E
[ ][ ][ ][ ][ ][ ][ ][ ][ ] F
[ ][ ][ ][ ][ ][ ][ ][ ][ ] G
[ ][ ][ ][ ][ ][ ][ ][ ][ ] H
[ ][ ][ ][ ][ ][ ][ ][ ][ ] I
[ ][ ][ ][ ][ ][ ][ ][ ][ ] J
-1--2--3--4--5--6--7--8--9
Post your locations, and any equipment change. ATTENTION! You may choose ANY letter row, but you can only start at the 8 and 9 columns!
Choose difficulty.
Edit: Make sure to think well, don't feel pressured, but just saying maybe all of you need to discuss if to go Hard or Easy as a group, seeing as losing a mission can cost you Zeny.