I think the Breath of Fire RPG is making me start this one. This will NOT be a Centered Character RPG, though.
This RPG will be about a group of travelers that replace that of Isaac and company. The RPG welcomes up to 6 people (members) ahead from my own character, but you cannot have two of the same race. Added to that, there are 3 new elemental Djinni.
Most of you have played Golden Sun (Or I hope you have), so you'll know there's practically NO technological stuff at all.
The next three people to join will be the people in the party that will replace Garet, Ivan and Mia, and the next four can replace that of Saturos, Menardi, Alex and Felix. The next load of members/characters can ONLY be villains... or followers of the heroes.
ALL PROFILES HAVE BEEN TAKEN FOR NOW. Isaac, Mia, Garet, Ivan, Menardi, Saturos and Alex have all been taken. The only characters allowed to join now can be villains.
-- Dragonknight [TAKEN by DragonMasterX] [Menardi]
Description: Dragon (Well, duh)
Able to Wear: Heavy Armour, Shields, Longsword, Katana, Broadsword (Strongest Weapon)
Pros: Has extremely high strength and agility.
Cons: Weak in defense
Djinni: Mars (Fire)
Psyenergy: Fire
Opposes: Mercury (Water)
Comments: Can get very violent if annoyed.
-- White Sorcerer [TAKEN by Matt Ishida] [Mia]
Description: Angel-like human with two small white wings
Able to Wear: Cloth Armour, Staves (Strongest Weapon), Wands
Pros: Has high Magical Strength and Magical Defense.
Cons: Only learns a few attacking spells. Has NO Physical Strength at all.
Djinni: Heaven (Light)
Psyenergy: Healing, Holy, Ability Up
Opposes: Neptune (Dark)
Comments: Never gets violent; searches for ways to avoid battle.
-- Hell Mage [TAKEN by Faiz]
Description: Fox-like person (Could be fully fox or just a human with fox ears and a tail, your call).
Able to Wear: Medium Armour, Bows (Strongest Weapon), Wands
Pros: Learns many attacking spells, has high Magical Strength.
Cons: Hasn't got much stamina or vitality.
Djinni: Neptune (Dark)
Psyenergy: Darkness, Lower Stat (, etc...)
Opposes: Heaven (Light)
Comments: Likes to do things on his/her own.
-- Tauren [TAKEN by Disturbed] [Garet]
Description: A tall upright walking bull.
Able to Wear: Maces, Axes (Strongest Weapon), or just their own fists
Pros: Can survive loads of attacks and can use his height to his advantage.
Cons: Is not very fast at swinging weapons.
Djinni: Venus (Earth)
Psyenergy: Earth
Opposes: Jupiter (Wind)
Comments: Protects the earth and wildlife around him a lot.
-- Elemental [TAKEN by Dragonknight Kyo] [Isaac]
Description: A dragon and cat hybrid.
Able to Wear: Shurikens (Strongest Weapon), daggers
Pros: Is both agile and strong
Cons: Hasn't got much defense and is weak to all elements.
Djinni: Mercury (Water), Jupiter (Wind)
Psyenergy: Water, Wind, Ability Up
Opposes: Fire, Earth
Comments: Likes to be stylish when fighting, and knows how to cheer people up.
-- Aqua Lord [TAKEN by Shadowknight] [Saturos]
Description: Tall dog-like person with sharp hearing senses.
Able to Wear: Katanas (Strongest Weapon) or Javelins
Pros: Sharp hearing, smelling and sight.
Cons: Very weak to attacking psyenergy.
Djinni: Mercury (Water)
Psyenergy: Water, Status-curing, Healing
Opposes: Mars (Fire)
Comments: Can move very stealthily and swiftly. Deadly in combat.
-- Avian [TAKEN by CrazyWeredragon] [Ivan]
Description: Harpy-like person with huge wings.
Able to Wear: Bows (Strongest Weapon), Staves
Pros: Can fly at high speeds, can use tail as an extra hand.
Cons: Cannot walk very well.
Djinni: Jupiter (Wind), Mars (Fire)
Psyenergy: Wind, Fire
Opposes: Venus (Earth), Mercury (Water)
Comments: Is almost always cheerful and playful.
-- Winged Beast [TAKEN by The Grim] [Alex]
Description: Griffon-like person.
Able to Wear: Bows (Strongest and only weapon)
Pros: Can fly at high speeds, and navigate sharply.
Cons: Has to stay in flight since they can't walk at all.
Djinni: None
Psyenergy: Water
Opposes: Mars (Fire)
Comments: Mysterious and quiet; holds very powerful psyenergy to pay up for having no Djinni.
Now that that's all over with, now onto the Psyenergy...
[Fire]
Start: Demi Flare
LV.1 Flare
LV.2 Mega Flare
LV.3 Volcano
LV. 4 Eruption
LV. 5 Armegeddon
[Water]
Start: Frost
Lv. 1 Ply
LV.2 Icicle
LV.3 Ice Hail
LV.4 Blizzard.
Lv. 5 Deluge
LV.6 Ice Age
[Earth]
Start: Quake
LV.1 Earthquake
LV.2 Gaia Pillar
LV.3 Gaia Storm
LV.4 Ragranok
[Wind]
Start: Aero
LV.1 Whirlwind
LV.2 Tornado
LV.3 Gale Wind
LV.4 Hurricane
[Dark]
Start: Demi
LV.1 Weaken
LV.2 Gravija
LV.3 Blunt
LV.4 Nightmare (Minitaure black hole)
LV.5 Darkness (Blinds a foe)
[Holy]
Start: Antidote
LV.1 Heal.
LV.2 Holy Strike
LV.3 Purify.
LV.4 Alexander (8 holy bolts strike all foes)
LV.5 Rejuvenate.
LV.6 Restore.
This doesn't mean you must use those specific Psyenergy, you can use your own too, remember... but they must accord to the Psyenergy list the race your character is has. For instance, a Elemental race character can't have the Alexander Spell.
Opposing means that if your character gets attacked with that Element (Such as an Elemental getting hit by a Fire Attribute Psyenergy), he or she will take lots of damage, as well as if he/she attacks that opposing Element, it will dish out lots of damage too.
NOTE: Neptune Djinni and Heaven Djinni do not just deal damage; they can also affect the mind of the foe - So, if a hero was attacked with a Neptune Djinni, there's a chance his attitude and personality might change.
And now for the profile:
Character: Varlos
Age: 19
Race/Job: Elemental
Gender: Male.
Weapon: Dagger
Description: About 1m 76cm in height, Varlos has red-and-white scales, and a long dragon tail. But on his chest, he has a huge tuft of fur from his neck to his belly, and has cat-like ears. Has black hair that goes down to his shoulders.
Psyenergy: Frost, Carry, Lift
Djinni Acquired?: Yes, 1. (Stream: Cures allies health)
Perks: Very long dragonic tongue
Character: Taking the role of Isaac
For the Djinni thing, if you say yes, also mention how many, their names, and what they do... please.
If your character learns a new Psyenergy, write it OOC, 'kay?
This RPG allows sex... and anything else sexual.
Villains can be introduced any time by anyone. You can introduce as many Villains as you want AND random followers of your characters.... but just don't exceed on that.
The RPG will start when we have enough people... When we do, I'll write the Prologue (Or something that would resemble a dang Prologue... -_-) and we'll be able to start. Remember, it'll be somewhat like Golden Sun 1.
And remember, follow the rules! ^_^
This RPG will be about a group of travelers that replace that of Isaac and company. The RPG welcomes up to 6 people (members) ahead from my own character, but you cannot have two of the same race. Added to that, there are 3 new elemental Djinni.
Most of you have played Golden Sun (Or I hope you have), so you'll know there's practically NO technological stuff at all.
The next three people to join will be the people in the party that will replace Garet, Ivan and Mia, and the next four can replace that of Saturos, Menardi, Alex and Felix. The next load of members/characters can ONLY be villains... or followers of the heroes.
ALL PROFILES HAVE BEEN TAKEN FOR NOW. Isaac, Mia, Garet, Ivan, Menardi, Saturos and Alex have all been taken. The only characters allowed to join now can be villains.
-- Dragonknight [TAKEN by DragonMasterX] [Menardi]
Description: Dragon (Well, duh)
Able to Wear: Heavy Armour, Shields, Longsword, Katana, Broadsword (Strongest Weapon)
Pros: Has extremely high strength and agility.
Cons: Weak in defense
Djinni: Mars (Fire)
Psyenergy: Fire
Opposes: Mercury (Water)
Comments: Can get very violent if annoyed.
-- White Sorcerer [TAKEN by Matt Ishida] [Mia]
Description: Angel-like human with two small white wings
Able to Wear: Cloth Armour, Staves (Strongest Weapon), Wands
Pros: Has high Magical Strength and Magical Defense.
Cons: Only learns a few attacking spells. Has NO Physical Strength at all.
Djinni: Heaven (Light)
Psyenergy: Healing, Holy, Ability Up
Opposes: Neptune (Dark)
Comments: Never gets violent; searches for ways to avoid battle.
-- Hell Mage [TAKEN by Faiz]
Description: Fox-like person (Could be fully fox or just a human with fox ears and a tail, your call).
Able to Wear: Medium Armour, Bows (Strongest Weapon), Wands
Pros: Learns many attacking spells, has high Magical Strength.
Cons: Hasn't got much stamina or vitality.
Djinni: Neptune (Dark)
Psyenergy: Darkness, Lower Stat (, etc...)
Opposes: Heaven (Light)
Comments: Likes to do things on his/her own.
-- Tauren [TAKEN by Disturbed] [Garet]
Description: A tall upright walking bull.
Able to Wear: Maces, Axes (Strongest Weapon), or just their own fists
Pros: Can survive loads of attacks and can use his height to his advantage.
Cons: Is not very fast at swinging weapons.
Djinni: Venus (Earth)
Psyenergy: Earth
Opposes: Jupiter (Wind)
Comments: Protects the earth and wildlife around him a lot.
-- Elemental [TAKEN by Dragonknight Kyo] [Isaac]
Description: A dragon and cat hybrid.
Able to Wear: Shurikens (Strongest Weapon), daggers
Pros: Is both agile and strong
Cons: Hasn't got much defense and is weak to all elements.
Djinni: Mercury (Water), Jupiter (Wind)
Psyenergy: Water, Wind, Ability Up
Opposes: Fire, Earth
Comments: Likes to be stylish when fighting, and knows how to cheer people up.
-- Aqua Lord [TAKEN by Shadowknight] [Saturos]
Description: Tall dog-like person with sharp hearing senses.
Able to Wear: Katanas (Strongest Weapon) or Javelins
Pros: Sharp hearing, smelling and sight.
Cons: Very weak to attacking psyenergy.
Djinni: Mercury (Water)
Psyenergy: Water, Status-curing, Healing
Opposes: Mars (Fire)
Comments: Can move very stealthily and swiftly. Deadly in combat.
-- Avian [TAKEN by CrazyWeredragon] [Ivan]
Description: Harpy-like person with huge wings.
Able to Wear: Bows (Strongest Weapon), Staves
Pros: Can fly at high speeds, can use tail as an extra hand.
Cons: Cannot walk very well.
Djinni: Jupiter (Wind), Mars (Fire)
Psyenergy: Wind, Fire
Opposes: Venus (Earth), Mercury (Water)
Comments: Is almost always cheerful and playful.
-- Winged Beast [TAKEN by The Grim] [Alex]
Description: Griffon-like person.
Able to Wear: Bows (Strongest and only weapon)
Pros: Can fly at high speeds, and navigate sharply.
Cons: Has to stay in flight since they can't walk at all.
Djinni: None
Psyenergy: Water
Opposes: Mars (Fire)
Comments: Mysterious and quiet; holds very powerful psyenergy to pay up for having no Djinni.
Now that that's all over with, now onto the Psyenergy...
[Fire]
Start: Demi Flare
LV.1 Flare
LV.2 Mega Flare
LV.3 Volcano
LV. 4 Eruption
LV. 5 Armegeddon
[Water]
Start: Frost
Lv. 1 Ply
LV.2 Icicle
LV.3 Ice Hail
LV.4 Blizzard.
Lv. 5 Deluge
LV.6 Ice Age
[Earth]
Start: Quake
LV.1 Earthquake
LV.2 Gaia Pillar
LV.3 Gaia Storm
LV.4 Ragranok
[Wind]
Start: Aero
LV.1 Whirlwind
LV.2 Tornado
LV.3 Gale Wind
LV.4 Hurricane
[Dark]
Start: Demi
LV.1 Weaken
LV.2 Gravija
LV.3 Blunt
LV.4 Nightmare (Minitaure black hole)
LV.5 Darkness (Blinds a foe)
[Holy]
Start: Antidote
LV.1 Heal.
LV.2 Holy Strike
LV.3 Purify.
LV.4 Alexander (8 holy bolts strike all foes)
LV.5 Rejuvenate.
LV.6 Restore.
This doesn't mean you must use those specific Psyenergy, you can use your own too, remember... but they must accord to the Psyenergy list the race your character is has. For instance, a Elemental race character can't have the Alexander Spell.
Opposing means that if your character gets attacked with that Element (Such as an Elemental getting hit by a Fire Attribute Psyenergy), he or she will take lots of damage, as well as if he/she attacks that opposing Element, it will dish out lots of damage too.
NOTE: Neptune Djinni and Heaven Djinni do not just deal damage; they can also affect the mind of the foe - So, if a hero was attacked with a Neptune Djinni, there's a chance his attitude and personality might change.
And now for the profile:
Character: Varlos
Age: 19
Race/Job: Elemental
Gender: Male.
Weapon: Dagger
Description: About 1m 76cm in height, Varlos has red-and-white scales, and a long dragon tail. But on his chest, he has a huge tuft of fur from his neck to his belly, and has cat-like ears. Has black hair that goes down to his shoulders.
Psyenergy: Frost, Carry, Lift
Djinni Acquired?: Yes, 1. (Stream: Cures allies health)
Perks: Very long dragonic tongue
Character: Taking the role of Isaac
For the Djinni thing, if you say yes, also mention how many, their names, and what they do... please.
If your character learns a new Psyenergy, write it OOC, 'kay?
This RPG allows sex... and anything else sexual.
Villains can be introduced any time by anyone. You can introduce as many Villains as you want AND random followers of your characters.... but just don't exceed on that.
The RPG will start when we have enough people... When we do, I'll write the Prologue (Or something that would resemble a dang Prologue... -_-) and we'll be able to start. Remember, it'll be somewhat like Golden Sun 1.
And remember, follow the rules! ^_^