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Team Fortress 2
#26
Been a while. I finally got a fucking hat (Tyrant's Helm for the Soldier, my main class now), and I have a few new weapons to criticize.

The Powerjack (Melee Weapon, Pyro)

Another sledgehammer, this one doesn't get random crits, but it deals 25% more damage, and when used to kill somebody, the Pyro gains 75 HP, which can also transfer over to his overheal HP.

Verdict: A+

It's a VERY nice weapon! I've never been more torn between what weapon I want to use more, the Powerjack or the Home Wrecker.

The Degreaser (Primary Weapon, Pyro)

The Degreaser has a weaker burn effect on the enemy, but it still has compression blast and the same DPS as the normal flamethrower. The advantage to using this weapon is being able to change weapons VERY fast!

Verdict: A+

This is oddly enough better used as a support weapon, and best used when combined with either the Home Wrecker or the Axtinguisher.

The Pain Train (Melee Weapon, Demoman and Soldier)

The Pain Train is a wooden club with a railroad spike in it. It increases the Soldier/Demoman's capture speed by 1, putting them on the same level as the Scout, but it also increases their vulnerability to bullets.

Verdict: B+

Obviously, it only works when you're on the offense, and since it only has a passive bonus, that greatly limits its advantage as a weapon.

The Vita-Saw (Melee Weapon, Medic)

This weapon, which looks very similar to the syringes the Little Sisters carry around in Bioshock, decreases the Medic's Max HP by 10, but preserves his ubercharge up to 20% when he dies.

Verdict: C

I don't find a personal advantage in using this when I'm a pretty damn good Medic, and especially when I find a greater advantage in using the Ubersaw. It hurts the Vita-Saw even more when some servers are modded to start the Medic off with 25%, some only when the round starts, others when the Medic respawns.

The Shortstop (Primary Weapon, Scout)

I thought this would have been a secondary weapon. Shows what I know! This is actually a peppergun, which fires like a miniature Scattergun, but looks like an oversized pistol. It has four slugs in each shell, four shells in each magazine, and the spread is very tight. Each slug that hits the enemy slows them down by 40% for 0.5 seconds, and the effect stacks.

Verdict: A

Another novel weapon for the Scout which can actually be deadly from a long range due to the tight spread. However, this weapon is only really good in the hands of a pro Scout.

The L'Etranger (Primary Weapon, Spy)

Very few weapons for The Spy. This one gives the Spy a weaker revolver, but each successful hit gives him 15% invisibility charge.

Verdict: A

I'm not much of a Spy person, so this weapon doesn't work well for me. However, a skilled Spy can really fuck with you by playing Invisible Man while he takes potshots at you from a distance.

The G.R.U. [Gloves of Running Urgently] (Melee Weapon, Heavy)

This weapon is useful for people who don't get much use out of the Heavy's fists. When equipped, the GRU speeds up the Heavy by 30%, but halves the damage he deals and drains his HP by 6 every second.

Verdict: A

It's a good weapon for getting the Heavy to the front (or back) lines quickly, especially when all the Engies are incompetent retards who build BEHIND the base during setup.
[Image: WalkingEye-1.jpg]

No super-villain can resist the temptation of a Walking Eye.
The OCA
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Messages In This Thread
Team Fortress 2 - by Lost - 03-23-2009, 02:50 PM
RE: Team Fortress 2 - by Erethzium - 03-23-2009, 08:43 PM
RE: Team Fortress 2 - by Guilmon and a shotgun - 03-24-2009, 02:43 AM
RE: Team Fortress 2 - by Lost - 03-24-2009, 06:39 AM
RE: Team Fortress 2 - by Erethzium - 03-24-2009, 07:18 AM
RE: Team Fortress 2 - by ParkerXD - 03-26-2009, 05:30 AM
RE: Team Fortress 2 - by Obli - 04-04-2009, 12:46 AM
RE: Team Fortress 2 - by Lost - 04-04-2009, 03:06 AM
RE: Team Fortress 2 - by Lost - 07-12-2009, 06:53 AM
RE: Team Fortress 2 - by GabumonFan - 10-23-2009, 12:38 PM
RE: Team Fortress 2 - by Lost - 01-26-2010, 01:16 PM
RE: Team Fortress 2 - by Lost - 07-09-2010, 02:52 PM
RE: Team Fortress 2 - by GabumonFan - 07-09-2010, 05:07 PM
RE: Team Fortress 2 - by grandphoenix1 - 07-09-2010, 10:02 PM
RE: Team Fortress 2 - by Kurtz - 07-09-2010, 11:18 PM
RE: Team Fortress 2 - by GabumonFan - 07-10-2010, 05:34 AM
RE: Team Fortress 2 - by Kurtz - 07-10-2010, 06:43 AM
RE: Team Fortress 2 - by Lost - 07-11-2010, 03:09 AM
RE: Team Fortress 2 - by fedrerjecobe - 08-13-2010, 02:16 PM
RE: Team Fortress 2 - by Lost - 10-02-2010, 12:58 PM
RE: Team Fortress 2 - by Kurtz - 10-03-2010, 03:18 PM
RE: Team Fortress 2 - by Lost - 10-04-2010, 01:32 AM
RE: Team Fortress 2 - by Kurtz - 10-04-2010, 08:43 AM
RE: Team Fortress 2 - by Erethzium - 10-04-2010, 01:14 PM
RE: Team Fortress 2 - by Lost - 10-04-2010, 03:17 PM
RE: Team Fortress 2 - by Lost - 10-20-2010, 04:03 AM
RE: Team Fortress 2 - by The Big Bad Rav - 10-25-2010, 12:52 AM