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Wetwired (Read and Find Out :P)
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MMORPGS. The new forum for social interaction, where thousands of computer owners can come together to chat, debate...

And slay hordes of monsters :P

It was all well and good until game designers hit a wall. "How can we take this one step further?" they all thought. The answer came in the mid 21st century, in the form of the Wetwire interface.

Wetwire refers to a system that translates 'organic' computer signals (i.e. The brain) into artifical ones (i.e. The Computer) through means of a small implant at the base of the Brain Stem.

This invention opened up a whole new aspect of Role Playing online. Players could immerse themselves in the game; not figuratively, but literally. Their senses would be stimulated by computer code, and their motor functions andspeech centres would operate their in-game character. The first few incarnations weren't very good, until one game system took over the Internet.

The Game: It has no name, and no specific goal. It simply is. Players can either buy a Wetwire modem to use at home (expensive, both for the device, and for internet bills) or go to a public gaming establishment to play on a shared grid. (Cheaper, but requires paying monthly fees.)

The first time a player enters the game, he or she is presented with a disembodied voice that helps them define their online persona to fit them as best as can be. There are no limits as to what this persona looks like, or what their skills/powers are. (But like all good MMORPGs, the game has anti-hack programming, balancing out all the players. i.e. NO GODMODDING)

PIF
PIF stands for Personal Identity File, and is stored on a small hard-drive device all Players keep with them. This device (Personal Game Apparatus, or PGA, for short) serves multiple purposes. Its a cell phone, PDA, text messenger, and portable hard-drive. It can be used to watch friends and other Players fight in the game, and is needed to upload a Player's PIF to play. A player's PGA is as unique as he/she is, often upgraded and customised repeatedly. In the game, the PGA serves as the online interface, and has a sort of identity file of its own, usually appearing as some form of device, item or artifact to suit the Player's character.

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~Profile~
Name: (Your character's realworld name)
Age: (Dur)
Species:
Gender:
Orientation: (Sexual Preference)
Description: (How your character dresses, acts, etc.)
~Alias~
Name: (The name of your in-game persona)
Gender: (assumedly the same as your char's, but w/e)
Description: (Can be anything. Describe what the in-game persona looks like etc. along with a PGA description, if you like)
Powers/Skills/Etc.: (Keep your powers within the realm of logic and good taste, please)

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~Profile~
Name: Raphael Declan
Age: 18
Species: Human
Gender: Male
Orientation: Straight
Description: Dresses in ordinary blue jeans and a back t-shirt, and rarely, if ever, deviates from this, even during formal occasions. Wears thin, wire-framed glasses, which he attributes to having spent so much of his life squinting at a computer screen. His PGA is small, black device clipped onto his belt, and is often mistaken for a regular cell phone. Is quiet, rarely outspoken in the real world. Under the guise of his online persona though... that's quite a different story.
~Alias~
Name: Felicius (or Felix)
Gender: Male
Description: Felicius is a dark-skinned, brown-haired man, approximately 6 feet tall, and 150 pounds. He dresses in a dark red robe-like outfit, with loose-fitting cotton pants tied with a black sash. Over this he wears and open robe made of the same dark red cotton material, the cuffs and edges of which have strange, arcane symbols embroidered in gold. Felicius also has a silver collar locked around his neck, which also appears to have the same arcane symbols as his robe.
Powers/Skills/Etc.: Thaumaturgy - Miracle Magic. Felicius can sway the cause-and-effect of the game, allowing events affected by chance or 'luck' to play in his favor, or against the favor of his enemies. This operates on a sort of 'Karma' system, forcing Felicius to experience an equivilant ammount of bad luck for the good luck he causes, and vice versa. This includes:
  • Hand of Fate: By pointing and focusing on a specific person, Felicius can cause the target to experience 'good or bad luck' by skewing the matrices of chance and probability.
  • Spin Fate: Felicius is consciously aware of the elements of chance in anything he does, and can consciously will it to end better or worse than normal.
  • Devil's Ace - An ability that allows Felicius to 'luck out' of seemingly fatal situations... only if there is any element of chance involved in it.
  • Crooked Bargain - If Felicius makes physical contact with a person, he can, if he chooses, to 'steal' a small amount of their luck, causing them to experience minor misfortune while Felicius lessens the blow of his 'Karmatic Retribution'.
Aside from this, Felicius's only method of combat is a naginata that he carries at all times, and is extremely skilled in using it.

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OOC: I'll wait for 4 or 5 other players, then... we strike at dawn! lol
Gabumon Loverz
Renamon's Army
Shadow Dragon Pack (SDP)
The OCA
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Messages In This Thread
Wetwired (Read and Find Out :P) - by Calibremon - 04-13-2007, 08:19 AM
RE: Wetwired (Read and Find Out :P) - by senjuro - 04-13-2007, 09:37 AM