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Shin Megami Tensei RPG.
#8
Quote:Didn't we already do a Persona RPG? I could have sworn we did.

Not precisely, Joey. Shadow tried to come up with a Persona-esque RPG that involved a tartarus-like plot that focused on choosing sides during the night and be clueless during the day, not only that, but the Persona was integrated with the character, in other words, it's not what I'm trying to do. I wanna keep the traditional scheme of having to summon them for a brief moment to kick ass!

Oh, and I've another idea we could consensuate. Y'know how in P3 and P4 (Since they're the only ones I paid serious attention to) The Fool Arcanna is the one that holds endless potential and thus they've multiple personalities and at the same time that means they can hold multiple Personae in their soul? Well, my idea is that we only have two Fool Arcanna users for this RPG, and they'll be summoned to the Velvet Room together, at the same time, because they somehow share some sort of mystical bond that makes them share their soul in two halves, one half in in each of those two people. In other words, they are incomplete human beings so they can never attain the endless potential to defy reality like the heroes from 3 and 4, at least by normal means.

However, I was thinking that they may be able to be the leaders of two opposite factions. Comparing it with Mass Effect- one of them could be following a Paragon-oriented path (Good side) and the other one would follow a Renegade-oriented path (Evil side). Both would have the same end though: To save humanity from themselves. Like in any Shin Megami Tensei game :3

tl;dr: Let's have two Fool Arcanna users that are summoned to the Velvet Room together. That'll give us two sides to choose from: Evil and Good. We'll pursuit the game's plot in that way.

How does that sound? :3
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Messages In This Thread
Shin Megami Tensei RPG. - by DragonMasterX - 05-01-2010, 02:51 AM
RE: Shin Megami Tensei RPG. - by Shadowknight - 05-01-2010, 02:57 AM
RE: Shin Megami Tensei RPG. - by DragonMasterX - 05-01-2010, 03:04 AM
RE: Shin Megami Tensei RPG. - by DrakeZero - 05-01-2010, 03:31 AM
RE: Shin Megami Tensei RPG. - by Mute Point - 05-01-2010, 05:53 AM
RE: Shin Megami Tensei RPG. - by DragonMasterX - 05-01-2010, 10:08 AM
RE: Shin Megami Tensei RPG. - by Erethzium - 05-02-2010, 03:55 AM
RE: Shin Megami Tensei RPG. - by DragonMasterX - 05-02-2010, 04:09 AM
RE: Shin Megami Tensei RPG. - by Crimson Fox - 05-02-2010, 04:46 AM
RE: Shin Megami Tensei RPG. - by Kurtz - 05-02-2010, 08:23 AM
RE: Shin Megami Tensei RPG. - by DragonMasterX - 05-02-2010, 08:24 AM
RE: Shin Megami Tensei RPG. - by Crimson Fox - 05-03-2010, 05:49 AM
RE: Shin Megami Tensei RPG. - by Masquerade - 05-04-2010, 10:21 AM
RE: Shin Megami Tensei RPG. - by Crimson Fox - 05-04-2010, 11:25 PM
RE: Shin Megami Tensei RPG. - by Shadowknight - 05-05-2010, 12:54 AM
RE: Shin Megami Tensei RPG. - by DragonMasterX - 05-05-2010, 02:15 AM
RE: Shin Megami Tensei RPG. - by Crimson Fox - 05-05-2010, 04:28 AM
RE: Shin Megami Tensei RPG. - by DragonMasterX - 05-05-2010, 07:12 AM
RE: Shin Megami Tensei RPG. - by Masquerade - 05-05-2010, 07:22 AM
RE: Shin Megami Tensei RPG. - by Sacchi - 05-07-2010, 08:51 AM
RE: Shin Megami Tensei RPG. - by DragonMasterX - 05-07-2010, 09:17 AM
RE: Shin Megami Tensei RPG. - by Crimson Fox - 05-07-2010, 12:09 PM
RE: Shin Megami Tensei RPG. - by Mai - 05-08-2010, 12:20 PM
RE: Shin Megami Tensei RPG. - by DragonMasterX - 05-08-2010, 12:49 PM