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Zanea's Tales 3. - Printable Version

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+---- Thread: Zanea's Tales 3. (/showthread.php?tid=9516)



RE: Zanea's Tales 3. - Erethzium - 05-14-2010

Name: Vook.

Job: Devout

Lv. 11

Stat Values:

Vit: 7
Chi: 11
Atk: 0
Def: 4
Int: 11
Spr: 2

Parameters:

HP: 55/55.
MP: 95/95.
Atk: 4. (With Ruby Staff and Mythril Coating)
Def: 3. (With Angelic Frock)
Int: 22. (With Ruby Staff and Mythril Coating)
Spr: 11. (With Angelic Frock)
Mov: 2.
Rng: 1.

Stat Points: 0.

Weapon: Ruby Staff (Atk+1, Int+5) (+50% Fire damage).

Armor: Angelic Frock (Def+3, Spr+7) (1/2 Wind, 2x Earth).

Accessory: Mythril Coating (Atk+2, Int+2).


- A-Ability: Heal, Protect, Barrier, Palliate, Restore, Life, Vitalize

- S-Ability: MP Turbo
- R-Ability: None
Deathblow: Mind Blast (Shadow)

Skill Points: 0.


RE: Zanea's Tales 3. - Crimson Fox - 05-14-2010

Okay, Mian, one Tetra Jammer for ya.

Buying Tetra Jammer (+4 Def, +3 Spr) Light Clothes, 3500z each.

Selling 1 Rubble.

Remaining Funds: 500z

Okay, everyone posted their profiles and we can't buy anything else so let's start the next mission. XP


RE: Zanea's Tales 3. - Pinkdragon - 05-14-2010

Sounds awesome!


RE: Zanea's Tales 3. - Mai - 05-15-2010

Awwwh, too kind, too kinddd. I'll just edit my previous post equipping it, okay?

So yeah yeah, let's get startedddd~


RE: Zanea's Tales 3. - DragonMasterX - 05-16-2010

OOC: lol, guys. Try to keep extra unnecessary posts away from this thread if you can. Feel free to use the Revamp Thread or create a new thread yourselves to talk about Zanea's Tales or to make announcements/requests/good wishes/etc.

Additionally, in the future, don't equip things right away as they are bought, it's easier for me to keep track of things if the items are delivered to the Inventory and THEN they are equipped. In other words, make sure that whenever the Party gets new stuff, that you wait until just before posting your profile for a new mission to state that you're changing equipment. Thanks in advance.

And, lol, @ Sacchi. I'm unsure of what you meant with your stat ups. But seeing as +1 Vit, +2 Chi and +4 Atk sum 7 Stat points, that's the spread I'll choose. Be clearer in the future, please.

@ Masquerade, you forgot to edit your Base Stats to reflect your job change. Here are they:

HP: 45/45. +10
MP: 45/45.
Atk: 15. (With Olm Shells and Mythril Coating) +1
Def: 7. (With Light Ninja Clothes) +1
Int: 11. (With Mythril Coating)
Spr: 6. (With Light Ninja Clothes)
Mov: 4. (With Quick Feet) +1
Rng: 3.

Therefore:

HP: 55/55.
MP: 45/45.
Atk: 16. (With Olm Shells and Mythril Coating)
Def: 8. (With Light Ninja Clothes)
Int: 11. (With Mythril Coating)
Spr: 6. (With Light Ninja Clothes)
Mov: 5. (With Quick Feet)
Rng: 3.

@ AetherRose: You're writing your equipment wrong. You're putting the Wooden Staff you started out with with the stats of the Clarity Staff Crimson bought for you. Replace "Wooden Staff" with "Clarity Staff", please.

IC:

After helping the twins escape persecution and capture by the strange mechanical creatures, the sisters explained the Party and everybody who didn't know that Zeilas, being the country with the most advanced technology, made use of robots and machinery to better everyday life.

Having thanked the party properly, they offered their help, as the next barrier in their way towards the center of Zeilas to look for the Guildmaster included passing by a factorial town full of drones and other sentinels. The girls knew how to disable those guards from activating and compromising everyone's lives and it was by taking out the main production site not too far away. Their goal became clear: To infiltrate and destroy the factory.

[EVENT CLEARED!] The Caravan of Sin Town has found an establishment near the beach which fortunately seems to be rich in resources and a small lake across a nearby forest seems to have water that is not contaminated. Caravan will stay here to rebuild their town. Clear two (any) Missions to receive a reward!

-------------------

Current Inventory:

Zeny: 500


--Item--

Chest Key (Opens 1 Treasure Chest): 4

Potion (Restores 10HP): 6

Hi Potion (Restores 20HP) : 0

X-Potion (Restires 30HP): 3

Ether (Restores 10MP): 0

Hi-Ether (Restores 20MP): 1

Antidote (Nullifies any kind of Poison/Venom): 2

Holy Water (Takes care of Zombification. Deals damage to the Undead): 5

Elixir of Youth (Cures Frailty): 1

Sacred Water (Revives downed unit with 1/2 HP): 1

Red Gem (Strange red glowing gem. Can be sold for 100z): 0

Yellow Gem (Strange yellow glowing gem. Can be sold for 500z): 0

Blue Gem (Strange blue glowing gem. Can be sold for 1000z): 0

Item Ticket (Unlocks new stuff in the market!): 0


--Equipment--

Dark Claws: Atk+4, Int+1, Dark. (Claw)

Claymore: Atk+5. (Big Sword)

Wicked Cestus: Atk+6. (Knuckles)

Silver Epee: Atk+4. (Short Sword)

Silver Robes: Def+2, Spr+1. (Light Armor)

Focus Armor: Atk+1, Def+3, Spr+1. (Heavy Armor)

Bone Stick: Atk+1, Int+1. (For everyone)

Will of the Lighting: Endows Physical attack with the Electric Element. (For Everyone): 2

--KEY--

Panacea (Special!): 1

---------------------

Dally and Iris split up next to the rusty entrance of the mech factory, walking up to a couple of control panels, "We're going to hack outer security to open the entrance. After that, we'll stay here to make sure no mech goes in. We're well trained fighters when we're not hurt, so don't worry about us!" Dally explained to the party, "Your objetive is to deactivate the consoles of the production lanes, but be careful, if you aren't quick, drones will be created really fast! To prevent accidents, this factory uses dual console command inputs, so you'll need two people to hit the buttons on the consoles on at the same time!"

Iris waved a hand to gather attention, "Also, don't forget that there might be a lot of guards inside! Not to mention more scary sentinels..." she shivered a bit, but added more information: "Make sure you're quick! And expect more security on the second floor! If you shut this place down, we'll be able to transit without a problem!"

"Right, everyone wins!" Dally grinned, punching the last code in with her sister, the doors to the beach factory opening, "Oh, and be careful with the leftover materials, some of them are quite unstable, don't want to get hurt, right?"

First Floor:

[=][¬][ ][ ][_][_][_][ ][ ][ ][=] A
[ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ] B
[?][ ][o][ ][M][ ][I][ ][o][ ][ ] C
[ ][ ][ ][ ][ ][o][ ][ ][ ][ ][ ] D
[ ][ ][T][ ][ ][ ][ ][ ][A][ ][?] E
[ ][ ][ ][ ][ ][o][ ][ ][ ][ ][ ] F
[¬][ ][o][2][ ][ ][ ][5][o][ ][ ] G
[ ][ ][1][X][3][Z][4][Y][6][ ][ ] H
[ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ] I
[ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][¬] J
[?][ ][ ][ ][ ][ ][ ][ ][ ][ ][?] K
-1--2--3--4--5--6--7--8--9-10-11


Second Floor:

[ ][ ][ ][L][P][L][ ][ ][¬] L
[¬][ ][N][ ][ ][ ][J][ ][ ] M
[ ][ ][ ][ ][ ][ ][ ][ ][ ] N
[ ][O][ ][P][ ][Q][ ][R][ ] O
[ ][ ][ ][ ][ ][ ][ ][ ][ ] P
[¬][ ][ ][ ][ ][ ][ ][ ][ ] Q
[-][-][-][-][-][-][-][-][-] R
[=][ ][ ][ ][ ][ ][ ][ ][=] S
-1--2--3--4--5--6--7--8--9


Enemy Scan: Sentinel x3 (Weak: Elec, Water. Immune: Holy, Dark, Wind. Half: Earth, Ice. Absorb: None), Drone x6 (Weak: Elec. Immune: Holy, Dark. Half: Ice, Fire, Earth, Wind), Sentinel [Standby] (Weak: Elec, Water. Immune: Holy, Dark, Wind. Half: Earth, Ice. Absorb: None) x6, Mechanics x4 (Neutral).

[_]: Production Lanes.

[¬]: Control Panels.

[o]: Fuel Canisters.
HP: 1/1.
Def: 99.
Spr: 99.
Skills: Boom (Deals 15 fixed Fire damage in a + shape), Big Boom (Deals 20 fixed fire damage in a 3x3 area if hit by Fire or Elec).

[?]: Levers.

[=]: Stairs. (At First Floor: Deploys adjacent unit onto Floor 2's S row, any. At Second Floor: Deploys adjacent unit onto Floor 1's B row, any.)

[-]: Intelligent Security System. (ISS)

[L]: Lockers.

[P]: Personal Locker. (Locked)

-----------------

Choose a starting point in the First Floor in J row!


RE: Zanea's Tales 3. - Masquerade - 05-16-2010

Vance starts at J4.

Looking around at the chaos in the factory, he realized things could get messy really fast. He took a fighting stance to ready himself to defend against the security within. Of course, the true goal was to get everything shut down. With his speed, he knew he'd be able to traverse the entire factory easily. It would be critical for him to be able to go where needed. In his pocket, he felt a few smoke bombs that would definitely come in handy.


RE: Zanea's Tales 3. - Yoosei - 05-16-2010

Yoosei starts at J10


RE: Zanea's Tales 3. - Kurtz - 05-16-2010

Kurtz equips Will of the Lightning and Focus Armor

HP: 70/70.
MP: 55/55.
Atk: 22. (With Dragon Slayer and Focus Armor)
Def: 12. (With Focus Armor)
Int: 1.
Spr: 8. (With Focus Armor)

Equipment:
Weapon: Dragon Slayer (Atk+10, 1.5x damage against Dragons)
Armor: Focus Armor (Atk+1, Def+3, Spr+1)
Accessory: Will Of The Lightning (Electric Attack)


Kyosan starts at J6!


RE: Zanea's Tales 3. - Pinkdragon - 05-16-2010

Zharess starts J1


RE: Zanea's Tales 3. - Mai - 05-17-2010

"Wowww. What a dive! The sooner we get outta here the better!"

Daisy starts at J9!