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Zanea's Tales 2. - Printable Version

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+---- Thread: Zanea's Tales 2. (/showthread.php?tid=7718)



RE: Zanea's Tales 2. - DragonMasterX - 05-05-2009

Obli, now's not a problem since I went ahead and edited the inventory while re-reading your profile, but next time, please wait until ALL transactions are already over (Leader finishes shopping) before you equip what they give you. Else I get a real big mess in the inventory, but like I said, it's now solved, just wait next time, okay?

In any case, the inventory is now as follows.

Current Inventory:

Zeny: 8,400


--Item--

Chest Key (Opens 1 Treasure Chest): 0

Potion (Restores 10HP): 6

Hi Potion (Restores 20HP) : 4

Antidote (Nullifies any kind of Poison/Venom): 2

Holy Water (Takes care of Zombification. Deals damage to the Undead): 5

Elixir of Youth (Cures Frailty): 0

Sacred Water (Revives downed unit with 1/2 HP): 1

Red Gem (Strange red glowing gem. Can be sold for 100z): 0

Yellow Gem (Strange yellow glowing gem. Can be sold for 500z): 5

Blue Gem (Strange blue glowing gem. Can be sold for 1000z): 0

Item Ticket (Unlocks new stuff in the market!): 1


--Equipment--

Bronze Katana (+2 Atk. For Kurtz, Yoosei, Yasomaru and Soma only): 1

Steel Katana (+2 Atk. For Kurtz, Soma, Yasomaru and Yoosei only)

Silver Blade (+3 Atk. For Kurtz and Soma only): 1

Claymore (+5 Atk. For Kurtz and Soma only): 2

Death Claws (Atk+4, Int+1, Dark. For Shadow only): 1

Leather Clothes (+1 Def. For Everyone): 1

Silver Armor (+3 Def. For Shadow, Soma, Raze and Kurtz only): 2

Wolven Hide (NEW!) (Def+3, Spr+2, for Shadow, Soma and Kurtz only): 1

--KEY--

Stained Erick's Pendant (Special!): 1

-----------

Just a note, Shadow, if you sell the bulk in the equipment, you gain 500z a piece, regardless of the items' stats, so you can make money out of what you're not going to use (Just tell me you want to "Sell all the equipment bulk.", but make sure to give people stuff to equip before saying that! Or else, poof.) You also have the 5 Yellow Gems, and an Item Ticket to spend.


RE: Zanea's Tales 2. - Obli - 05-05-2009

Sorry, DMX!! Shocked


RE: Zanea's Tales 2. - Masquerade - 05-05-2009

Buy me some Magic Robes, s'il vous plait.


RE: Zanea's Tales 2. - Shadowknight - 05-05-2009

Okay a set of magic robes then. Use the item ticket and sell the gems. I wanna make sure everyone's got their stuff equipped.


RE: Zanea's Tales 2. - DragonMasterX - 05-06-2009

Party gets 2,500z! Total Zeny: 10,900.

Party gets Magic Robes! Total Zeny: 8,400.

Item Ticket unlocks Dragon Slayer! (Atk+10, Deals 1.5x damage to Dragon-type enemies, for Soma and Kurtz only, Holy)

Dragon Slayer is now available for 12,000z ea.

Alright. If transactions are now over, anyone who has something to equip should post so now.


RE: Zanea's Tales 2. - Shadowknight - 05-06-2009

I'll go ahead and equip the death claws, been collecting dust in the inventory long enough.


RE: Zanea's Tales 2. - DragonMasterX - 05-06-2009

Sure, check. Make sure not to forget to add +1 Int since Death Claws now also give +1 to Int. Dunno if you'll ever use it, but it's what it gives since the Int/Spr introduction.

Speaking of smarts, won't you use any of your 4 SP? O_o


RE: Zanea's Tales 2. - Kurtz - 05-06-2009

OOC: As requested. I'll post again with my new equipped equipment.

Name: Kurtz
Level: 8
Job: Dragonknight
Weapon: Silver Blade
Armor: Bronze Armor
Accessory: Blade Essence
A- Ability: Dragon Tech

++ (Level Up!) Spirit Slicer: Attacks with 300% of total attack with added range of 1 cells. (6MP)

+Arcane Essence: Rises Atk by 2 points and Defense by 1 point for 3 turns. (4MP)

+Rising Soul: Sacrifice 2 Defense points to raise Attack by 2 for the whole battle. (5 MP).

+Call to Arms: Summons a war spirit to aid in battle. (Sacrifices 25% of Max HP and MP. Spirit's HP is the sum between the sacrificed values. Spirit's Atk is half of user's total Atk. Def and MP is 0. Spirit cannot be status ailed or healed. Disappears in three turns. Spirit appears on caster's starting point)

(NEW TECH) +Fatal Strike: Attacks with 150% of total attack and inflicts Frailty. (8MP)


A- Ability: Item
R- Ability: Counter. (Retaliates with a normal attack at each agression providing the target receiving the Counter-Attack is in an adjacent cell)
S- Ability: Breakdown (Starts dealing an additional damage of 1 when an enemy is below 50% HP)
D- Ability: Stardust Revolution (Holy)

Stats:

HP: 55
MP: 25
Atk: 8 (+5 with Claymore) (+1 with Blade Essence)
Def: 4 (+3 with Wolven Hide)
Int: 3
Spr: 3 (+2 with Wolven Hide)
Skill Point: 0


RE: Zanea's Tales 2. - Masquerade - 05-06-2009

OOC: Okay. I've got my new stuff equipped. Ready to go when anyone else is. =3

Vance, Lv. 7

Name: Vance
Job: Black Mage
Weapon: Standard Scythe
Armor: Magic Robes
Accessory: Magic Sarong
A-Ability: Death Tech:

+Dark: Attack enemy with the power of darkness. Inflicts 1.0 times Int Dark damage. 5 MP. Ranged.

+Gravity: Attacks the enemy with the crushing power of gravity. Deals damage equal to 1/8 of the enemy's current HP. 10 MP. Ranged.

+Silence: Inflicts the Silence status on one enemy. 5 MP. Ranged.

+Astra: Warps the fabric of time in order to severely damage an enemy. Does damage equal to the current Player Phase multiplied by 3. 15 MP. Ranged.

+Darkra: Concentrates the power of darkness to deal more damage. Inflicts 2.0 times Int Dark damage. 10 MP. Ranged.

*NEW* +Mindflare: Sharpens the mind through intense focus and observations of the surroundings. Increases Intelligence by 40% for 3 turns. 5 MP. Self Only.

A-Ability: Item
R-Ability: None
S-Ability: Spirit Flow- Regenerates 20% Max MP for five turns when MP reaches an unusable amount.
D-Ability: Astral Calamity (Neutral)

Stats:

HP: 40
MP: 50 (+5 from Magic Sarong)
Atk: 2 (+1 from Standard Scythe)
Def: 2 (+3 from Magic Robes)
Int: 6 (+1 from Standard Scythe)
Spr: 4 (+2 from Magic Robes)
Skill Point(s): 1


RE: Zanea's Tales 2. - Obli - 05-06-2009

Name: Yasomaru
Job: Ninja
-Level 4
HP: 40
MP: 15
Atk: 3 (+4 with Silver Epee)
Def: 1 (+3 with Water Suit)
Int: 2
Spr: 1 (+2 with Water Suit)

Weapon: Silver Epee (Atk+4)
Armor: Water Suit (Def+3, Spr+2, Absorb Water, Weak to Lightning)
Accessory: Health Scarf (HP+5)

Abilities:

A-Ability: Ninja Skill.
+ Piercing Slash - Deals damage on chosen adjacent cell and the one behind it for 100% Atk damage. (5 MP)
++ Lighting Shuriken - Deals 150% Atk Lighting damage. (5 MP) Ranged
+ Paralytic Strike - Does 100% Attack dmg, Afflicts Paralysis. (5 MP)

A-Ability: Item.
R-Ability: (None)
S-Ability: Ninja Step (Increases Movement Range by 2)
D-Ability: Raiden's Wrath (Lighting)

1 Skill Points

Normal Move is 2 spaces
Normal Range is 3 spaces