Zanea's Tales 2. - Printable Version +- Digiartists' Domain Community! (https://digiartistsdomain.org/phpboard) +-- Forum: RPG Central (https://digiartistsdomain.org/phpboard/forumdisplay.php?fid=51) +--- Forum: Role Playing Games (https://digiartistsdomain.org/phpboard/forumdisplay.php?fid=60) +---- Forum: Traditional RPGs (https://digiartistsdomain.org/phpboard/forumdisplay.php?fid=22) +---- Thread: Zanea's Tales 2. (/showthread.php?tid=7718) Pages:
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RE: Zanea's Tales 2. - Kurtz - 04-11-2009 Kurtz moves to G7. Turn End. RE: Zanea's Tales 2. - Shadowknight - 04-11-2009 Shadow moves to H2. End turn. "Be careful everyone, these guys are alot tougher than anything else we've faced. Stick together and try to keep them seperate." RE: Zanea's Tales 2. - Yoosei - 04-11-2009 Yoosei moves to H6 Yoosei waits RE: Zanea's Tales 2. - Masquerade - 04-12-2009 Vance moves to H1. Vance waits. "Well, isn't this quite the dilemma we've gotten ourselves into. Nothing left to do but to do our best." RE: Zanea's Tales 2. - Obli - 04-14-2009 Yasomaru to H9 End Turn RE: Zanea's Tales 2. - DragonMasterX - 04-14-2009 OOC: Shadow did an invalid movement. Auto-placing to cell of nearest proximity to H2: I2. IC: [?][ ][ ][ ][B][ ][ ][ ][?] A [ ][ ][ ][ ][ ][ ][ ][ ][ ] B [ ][ ][E][ ][ ][ ][C][ ][ ] C [ ][ ][ ][ ][/][ ][ ][ ][ ] D [ ][ ][ ][C][C][C][ ][ ][ ] E [ ][ ][ ][ ][ ][ ][ ][ ][ ] F [/][ ][R][ ][ ][ ][K][ ][/] G [A][ ][ ][ ][V][Y][ ][ ][U] H [ ][S][ ][ ][ ][ ][ ][ ][ ] I [ ][ ][ ][ ][ ][ ][ ][ ][ ] J -1--2--3--4--5--6--7--8--9 Enemy Phase. Erk flies to B5. Cuth waits. Beau waits. [?][ ][ ][ ][B][ ][ ][ ][?] A [ ][ ][ ][ ][E][ ][ ][ ][ ] B [ ][ ][ ][ ][ ][ ][C][ ][ ] C [ ][ ][ ][ ][/][ ][ ][ ][ ] D [ ][ ][ ][C][C][C][ ][ ][ ] E [ ][ ][ ][ ][ ][ ][ ][ ][ ] F [/][ ][R][ ][ ][ ][K][ ][/] G [A][ ][ ][ ][V][Y][ ][ ][U] H [ ][S][ ][ ][ ][ ][ ][ ][ ] I [ ][ ][ ][ ][ ][ ][ ][ ][ ] J -1--2--3--4--5--6--7--8--9 Player Phase 2! OOC: Haha, I apologize for taking this long to begin, guys. I have to admit I kept leaving this for the last time during my Holy weekend and did nothing, but I'll make it up to you! From now on, nobody can lose turns over a Weekend (Saturday to Sunday), only in week days. (Monday to Friday) Hope this helps us all! :3 Now keep playing! Oh, and Masquerade doesn't know if he'll be able to keep up due to his internet not being available full-time, but we'll see what happens, after all, we won't kill him off, just skip his turns. RE: Zanea's Tales 2. - Kurtz - 04-14-2009 Kurtz moves to F7. Kurtz casts Rising Soul! (5MP, +2ATK, -2DEF) Stats: MP: 15/20 Atk: 11 Def: 3 Turn End RE: Zanea's Tales 2. - Shadowknight - 04-14-2009 OOC: Is it only two spaces a move? Don't know why I thought three. IC: Shadow moves to G2. "Huh," Shadow noticed the lever, "Wonder what this does." He looked around and noticed the chests, "Could be a trap," Shadow waits. RE: Zanea's Tales 2. - Yoosei - 04-14-2009 Yoosei moves to F6 Yoosei waits RE: Zanea's Tales 2. - MagusKnight - 04-15-2009 Raze to F4, Raze waits. |