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Zanea's Tales 2. - Printable Version

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+---- Thread: Zanea's Tales 2. (/showthread.php?tid=7718)



RE: Zanea's Tales 2. - Shadowknight - 12-17-2009

Shadow moves to B7

Shadow attacks Thorne *42 dmg*


RE: Zanea's Tales 2. - Crimson Fox - 12-18-2009

Iris, please move to A7. Dally hold position. Crimson's mental concentration then blurred.


RE: Zanea's Tales 2. - Erethzium - 12-18-2009

Vook moves to A4.

Vook casts Smite on Thorn (19 Holy DMG)

MP: 69/80


RE: Zanea's Tales 2. - Kurtz - 12-18-2009

Kurtz takes 13 damage! (25dmg-12def)

HP: 67/80

Kurtz retaliates and attacks Thorn! (24dmg!)


Kurtz moves to B4

Kurtz attacks Gustav! (24dmg!)


RE: Zanea's Tales 2. - DragonMasterX - 12-19-2009

Gustav takes 1dmg! HP: 89/90.

Thorn takes 27dmg! K.O.!!

[~][ ][ ][V][I][D][ ][ ][ ][ ][ ][ ] A
[~][1][G][K][ ][ ][S][ ][ ][ ][ ][ ] B
[~][2][5][C][ ][ ][ ][ ][ ][ ][ ][ ] C
[~][ ][ ][ ][Y][ ][ ][ ][ ][ ][ ][ ] D
[~][ ][ ][ ][ ][ ][ ][ ][ ][D][ ][ ] E
[=][ ][I][ ][ ][ ][ ][ ][ ][ ][ ][ ] F
[~][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ] G
[~][ ][ ][ ][ ][x][ ][x][ ][ ][ ][ ] H
[~][ ][ ][ ][ ][ ][T][ ][ ][ ][ ][ ] I
[~][ ][ ][ ][ ][x][ ][x][ ][ ][ ][ ] J
[~][ ][ ][ ][A][ ][?][ ][ ][ ][ ][B] K
-1--2--3--4--5--6--7--8--9--10-11-12


Enemy Phase.

Gustav attacks Caravan 1! (25dmg)

Drone 5 waits.

Neutral Phase.

Caravan 1 takes 15dmg! Caravan 1 has been destroyed.

"N-no! The caravan! Our supplies! We won't make it..."

Game Over.

Note: Zeny shall not be deducted for the loss due to prior establishment of a deal between Crimson and I. Back in an earlier turn there was a critical movement mistake made by me which in turn caused players to mistakenly move, that in the end caused someone to give a late report of said mistake which ended up in being impossible to fix without having to delete every post and redo the sub-sequent turns again. With Crimson's agreement, it was decided that were you guys to lose 'because of this mistake I wouldn't bring myself to fix', no Zeny would be deducted.

So, yeah. You guys failed, Zeny won't be deducted, but the following items have been consumed:

- Hi-Potion x1

- Ether x1

Your current inventory is as follows:

Zeny: 21,700


--Item--

Chest Key (Opens 1 Treasure Chest): 4

Potion (Restores 10HP): 1

Hi Potion (Restores 20HP) : 0

X-Potion (Restires 30HP): 3

Ether (Restores 10MP): 0

Antidote (Nullifies any kind of Poison/Venom): 2

Holy Water (Takes care of Zombification. Deals damage to the Undead): 5

Elixir of Youth (Cures Frailty): 1

Sacred Water (Revives downed unit with 1/2 HP): 1

Red Gem (Strange red glowing gem. Can be sold for 100z): 0

Yellow Gem (Strange yellow glowing gem. Can be sold for 500z): 0

Blue Gem (Strange blue glowing gem. Can be sold for 1000z): 0

Item Ticket (Unlocks new stuff in the market!): 0


--Equipment--

Dark Claws: +4 Atk, +1 Int, Dark. (For Shadow only)

Daggers: +2 Atk. (For Daisy only)

Tattered Clothes: +1 Def, +1 Spr. (For everyone)

Arcane Rod: +1 Int. (For Vook, Vance and Xan only)

Quarterstaff: +1 Atk, +1 Int. (For Crimson only)

Ashura: +2 Atk. (For Crimson, Yoosei and Yasomaru only)

Dull Sword: Atk+2. (For Kurtz, Sacchi and Zak only)

Standard Scythe: Atk+1, Int+1. (For Vance only)

Magic Robes: Def+3, Spr+2. (For Vance, Yoosei, Crimson, Vook and Xan only)

Thief Daggers: Atk+4. (For Daisy only)

Leather Armor: Def+1, Spr+1. (For everyone)

Wooden Armor: Def+2. (For Kurtz, Sacchi, Shadow and Zak only)

Sage's Glasses: +1 Int. (For everyone): 2

Decor. Shield: +1 Def. (For everyone)

Blade Essence: +1 Atk. (For everyone): 3

--KEY--

Panacea (Special!): 1

Shop Opens:

Potion: 200z ea. (Restores 10HP)

Six-Pack: 1,000z ea. (Pack of 6 Potions!)

Hi-Potion: 700z ea. (Restores 20HP)

X-Potion: 1,200z ea. (Restores 30HP)

Sacred Water: 1,000z ea. (Revives downed unit with 1/2 HP)

Balm of Life: 2,500z ea. (Revives downed unit with full HP)

Antidote: 300z ea. (Cures any kind of Poison/Venom)

Holy Water: 700z ea. (Takes care of Zombification. Deals damage to the Undead)

Elixir of Youth: 1000z ea. (Cures Frailty)

Item Ticket: 50,000z ea. (Unlocks new items in store!)

Chest Key: 2,000z ea. (Unlocks any kind of Treasure Chest. One use.)

Silver Blade: 2,500z ea. (+3 Atk. For Crimson, Kurtz, Yasomaru, Zak and Sacchi only)

Claymore: 4,000z ea. (+5 Atk. For Kurtz and Sacchi only)

Wicked Cestus: 5,000z ea. (+6 Atk. For Shadow only)

Magic Tome: 4,000z ea. (+2 Int, Boosts Heal or Damage value of spells by 10%. For Vook and Vance only)

Clarity Staff: 4,500z ea. (+4 Int. For Vook, Xan and Vance only)

Silver Epee: 3,300z ea. (+4 Atk. For Crimson, Yoosei, Zak and Yasomaru only)

Dragon Slayer: 15,000z ea. (+10 Atk, Deals 1.5x damage to Dragon-type enemies, for Sacchi and Kurtz
only, Holy)

Fuuma-Shuriken (NEW!): 3,000z ea. (+3 Atk. Ranged. For Daisy only)

Steel Armor: 2,000z ea. (+3 Def. For Shadow, Sacchi and Kurtz only)

Scale Armor: 3,000z ea. (+4 Def. +1 Spr. For Shadow, Sacchi and Kurtz only)

Focus Armor: 6,000z ea. (+1 Atk. +3 Def. For Shadow, Sacchi and Kurtz only)

Silver Robes: 1,500z ea. (+2 Def, +1 Spr. For Crimson, Vance, Yoosei, Vook, Xan, Zak and Yasomaru only)

Magic Robes: 2,500z ea. (+3 Def, +2 Spr. For Crimson, Vance, Yoosei, Vook, Xan, Zak and Yasomaru only)

Tetra Jammer: 3,500z ea. (+4 Def, +3 Spr. For Crimson, Vance, Yoosei, Vook, Xan, Zak and Yasomaru only)

Light Ninja Clothes (NEW!): 3,500z ea. (+3 Def, +2 Spr. For Daisy only)

Mythril Core: 3,000z ea. (+2 Def, +2 Spr. For Everyone)

Mythril Coating: 3,000z ea. (+2 Atk, +2 Int. For Everyone)

Will of the Flame: 7,000z ea. (Endows Physical attack with the Fire Element. For Everyone)

Will of the Icicle: 7,000z ea. (Endows Physical attack with the Ice Element. For Everyone)

Will of the Lighting: 7,000z ea. (Endows Physical attack with the Electric Element. For Everyone)

Will of the Torrent: 7,000z ea. (Endows Physical attack with the Water Element. For Everyone)

Will of the Storm: 7,000z ea. (Endows Physical attack with the Wind Element. For Everyone)

Will of the Mountain: 7,000z ea. (Endows Physical attack with the Earth Element. For Everyone)

Will of the Saints: 7,000z ea. (Endows Physical attack with the Holy Element. For Everyone)

Will of the Shadows: 7,000z ea. (Endows Physical attack with the Dark Element. For Everyone)

The market is the same as after the previous mission's and is accessible after this Game Over Post.

Also, there'll be a new recruit joining the Party, expecting him to post his character's profile here shortly.

-However. No Missions will be played until after January begins. Sorry to those that make the effort and/or enjoy this, but everyone's too busy to play a good game, and I don't wanna force it on anybody.

If there's any concern or you have any questions, just send me PMs, don't post unecessary OOCs here. You can leave posts to request Crimson to buy stuffs for ya if you want, though. Bug him!

Edit: OOC: The inventory has been fixed.

Edit 2: OOC: Updated Market has been added.


RE: Zanea's Tales 2. - Venin - 12-19-2009

Yo! To all! Yeah! I'm here, finally. WOOTS!

Name: Xan
Job: Necromancer
Weapon: Burnt Staff
Armor: Dark Wizard’s Robes
Accessory: Magic Sarong
A-Ability: Necromancy-
+Necro Energy Ball: Deals 100% INT Dark damage. MP: 7
+Barrier: Raises Defense by 10%. MP: 6
A-Ability: Guard
R-Ability: N/A
S-Ability: In Shadows- increases resistance against magic by 20%
D-Ability: Abyssal Juggernaut (Dark)

HP: 20
MP: 25 (+5 with Magic Sarong) 30
Atk: 0 (+1 with Burnt Staff) 1
Def: 0 (+1 with Dark Wizard's Robes) 1
Int: 2 (+2 with Burnt Staff) 4
Spr: 1 (+2 with Dark Wizard's Robes) 3

Let's do this! Waiting is fine and all, I just wanted to at least get this up! Woot!


RE: Zanea's Tales 2. - AetherRose - 12-25-2009

I'll follow up Sir Venin there.

--
LV1, Zak (Mystic Knight), AetherRose.

Name: Zak Ultros
Job: Mystic Knight
Weapon: Rune Sword (Atk+1, Int+1)
Armor: Captain's Coat (Def+1, Spr+1)
Accessory: Magic Sarong (MP+5)

A- Ability: Runic Arts:

+ Destruction Rune: Enchants the blade with a choice between Fire or Wind. (19MP)

+ Shining Cannon: Fires a lightning beam with 3 square range and can hit any enemy or ally between. Deals 100% Int Thunder
damage. (8MP)

A- Ability: Item
R- Ability: N/A
S- Ability: Phase Shift: Gain the same Body element as the current weapon's.
D- Ability: Ultros Unleashed! (Neutral)

Stats:

HP: 25
MP: 10 (+5 with Magic Sarong) 15
Atk: 2 (+1 with Rune Sword) 3
Def: 0 (+1 with Captain's Coat) 1
Int: 1 (+1 with Rune Sword) 2
Spr: 0 (+1 with Captain's Coat) 1

Skill Points: 0


RE: Zanea's Tales 2. - Crimson Fox - 12-28-2009

Buying 2 Will of the Lightnings: 7,000z ea. (Endows Physical attack with the Electric Element. For Everyone) = 14,000z

Remaining Funds: 7,700z


RE: Zanea's Tales 2. - DragonMasterX - 01-03-2010

Current Inventory:

Zeny: 7,700


--Item--

Chest Key (Opens 1 Treasure Chest): 4

Potion (Restores 10HP): 1

Hi Potion (Restores 20HP) : 0

X-Potion (Restires 30HP): 3

Ether (Restores 10MP): 0

Antidote (Nullifies any kind of Poison/Venom): 2

Holy Water (Takes care of Zombification. Deals damage to the Undead): 5

Elixir of Youth (Cures Frailty): 1

Sacred Water (Revives downed unit with 1/2 HP): 1

Red Gem (Strange red glowing gem. Can be sold for 100z): 0

Yellow Gem (Strange yellow glowing gem. Can be sold for 500z): 0

Blue Gem (Strange blue glowing gem. Can be sold for 1000z): 0

Item Ticket (Unlocks new stuff in the market!): 0


--Equipment--

Dark Claws: +4 Atk, +1 Int, Dark. (For Shadow only)

Daggers: +2 Atk. (For Daisy only)

Tattered Clothes: +1 Def, +1 Spr. (For everyone)

Arcane Rod: +1 Int. (For Vook, Vance and Xan only)

Quarterstaff: +1 Atk, +1 Int. (For Crimson only)

Ashura: +2 Atk. (For Crimson, Yoosei and Yasomaru only)

Dull Sword: Atk+2. (For Kurtz, Sacchi and Zak only)

Standard Scythe: Atk+1, Int+1. (For Vance only)

Magic Robes: Def+3, Spr+2. (For Vance, Yoosei, Crimson, Vook and Xan only)

Thief Daggers: Atk+4. (For Daisy only)

Leather Armor: Def+1, Spr+1. (For everyone)

Wooden Armor: Def+2. (For Kurtz, Sacchi, Shadow and Zak only)

Sage's Glasses: +1 Int. (For everyone): 2

Decor. Shield: +1 Def. (For everyone)

Blade Essence: +1 Atk. (For everyone): 3

Will of the Lightning: Endows physical attack with the Electric property: 2

--KEY--

Panacea (Special!): 1

OOC: We're ready to begin a new mission anytime. Unless there's any other transactions that need to be done?


RE: Zanea's Tales 2. - Crimson Fox - 01-04-2010

Buying 1 Tetra Jammer (+4 Def, +3 Spr. For Crimson, Vance, Yoosei, Vook, Xan, Zak and Yasomaru only) for 3,500z

Remaining Funds: 4,200z

Okay, that's it, start mission!